[Mesa-dev] [PATCH] Revert "st/vdpau: use linear layout for output surfaces"

Emil Velikov emil.l.velikov at gmail.com
Fri Nov 4 15:19:32 UTC 2016


On 4 November 2016 at 14:57, Marek Olšák <maraeo at gmail.com> wrote:
> On Nov 4, 2016 3:29 PM, "Emil Velikov" <emil.l.velikov at gmail.com> wrote:
>>
>> On 31 October 2016 at 15:12, Marek Olšák <maraeo at gmail.com> wrote:
>> > First, DRI_PRIME should work OK on radeon & amdgpu. I've been testing
>> > it with 2 GPUs in 2 PCIe slots. (only OpenGL though)
>> >
>> > I think the thread got derailed at the beginning and nobody asked the
>> > important question:
>> >
>> > Does radeonsi need PIPE_BIND_VIDEO_DECODE_OUTPUT that it would
>> > translate into linear?
>> >
>> Agreed things got derailed a bit.
>>
>> On the patch itself, can we get an ack/r-b, please?
>> It'll be nice to have nouveau working again, until a
>> better/alternative solution is found.
>
> I'm okay with the patch. My only concern is decoding performance. If the
> decoder works in 64x1 blocks, tiling will hurt. That's the theory. I don't
> know how the decoder works.
>
Thanks, I've added snippets of your/chk/airlied comments (for
posterity) and pushed the patch.

-Emil


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