[Mesa-dev] [PATCH 2/3] swr: always enable adding start/base vertex to gl_VertexId

Ilia Mirkin imirkin at alum.mit.edu
Tue Nov 15 01:03:03 UTC 2016


Fixes gl-3.2-basevertex-vertexid

Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
 src/gallium/drivers/swr/swr_state.cpp | 1 +
 1 file changed, 1 insertion(+)

diff --git a/src/gallium/drivers/swr/swr_state.cpp b/src/gallium/drivers/swr/swr_state.cpp
index 2c7f3be..8038ef5 100644
--- a/src/gallium/drivers/swr/swr_state.cpp
+++ b/src/gallium/drivers/swr/swr_state.cpp
@@ -447,6 +447,7 @@ swr_create_vertex_elements_state(struct pipe_context *pipe,
    assert(num_elements <= PIPE_MAX_ATTRIBS);
    velems = CALLOC_STRUCT(swr_vertex_element_state);
    if (velems) {
+      velems->fsState.bVertexIDOffsetEnable = true;
       velems->fsState.numAttribs = num_elements;
       for (unsigned i = 0; i < num_elements; i++) {
          // XXX: we should do this keyed on the VS usage info
-- 
2.7.3



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