[Mesa-dev] [Bug 83596] reuse_framebuffer_texture_attachment does not set Layered field

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Nov 16 19:35:28 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=83596

Nanley Chery <nanleychery at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|---                         |FIXED

--- Comment #2 from Nanley Chery <nanleychery at gmail.com> ---
This issue was fixed by the following commit:

commit 35859d5bbba998aa41ec87bc53d946add4662dea
Author: Dave Airlie <airlied at redhat.com>
Date:   Mon Feb 29 17:16:10 2016 +1000

    mesa/fbobject: propogate Layered when reusing attachments.

    When reusing a depth attachment as a stencil, we need to propogate
    the layered bit, otherwise we fail to complete the framebuffer.

    discovered running ./bin/fbo-depth-array depth-layered-clear
    on virgl on haswell.

    Reviewed-by: Marek Olšák <marek.olsak at amd.com>
    Cc: "11.1 11.2" <mesa-stable at lists.freedesktop.org>
    Signed-off-by: Dave Airlie <airlied at redhat.com>

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