[Mesa-dev] [Bug 83596] reuse_framebuffer_texture_attachment does not set Layered field
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Wed Nov 16 19:35:28 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=83596
Nanley Chery <nanleychery at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #2 from Nanley Chery <nanleychery at gmail.com> ---
This issue was fixed by the following commit:
commit 35859d5bbba998aa41ec87bc53d946add4662dea
Author: Dave Airlie <airlied at redhat.com>
Date: Mon Feb 29 17:16:10 2016 +1000
mesa/fbobject: propogate Layered when reusing attachments.
When reusing a depth attachment as a stencil, we need to propogate
the layered bit, otherwise we fail to complete the framebuffer.
discovered running ./bin/fbo-depth-array depth-layered-clear
on virgl on haswell.
Reviewed-by: Marek Olšák <marek.olsak at amd.com>
Cc: "11.1 11.2" <mesa-stable at lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied at redhat.com>
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