[Mesa-dev] [PATCH] mesa: Add missing call to _mesa_unlock_debug_state(ctx); v2
Tom Stellard
thomas.stellard at amd.com
Wed Nov 16 21:30:49 UTC 2016
cd724208d3e1e3307f84a794f2c1fc83b69ccf8a added a call to
_mesa_lock_debug_state(ctx) but wasn't unlocking the debug state.
This fixes a hang in glsl-fs-loop piglit test with MESA_DEBUG=context.
v2:
- Remove unrelated changes.
---
src/mesa/main/debug_output.c | 4 +++-
1 file changed, 3 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/debug_output.c b/src/mesa/main/debug_output.c
index 4e9209b..48dbbb3 100644
--- a/src/mesa/main/debug_output.c
+++ b/src/mesa/main/debug_output.c
@@ -1282,12 +1282,14 @@ _mesa_init_debug_output(struct gl_context *ctx)
*/
struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
if (!debug) {
- return;
+ goto done;
}
debug->DebugOutput = GL_TRUE;
debug->LogToStderr = GL_TRUE;
ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
}
+done:
+ _mesa_unlock_debug_state(ctx);
}
--
2.7.4
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