[Mesa-dev] [PATCH] mesa: Add missing call to _mesa_unlock_debug_state(ctx); v2
Brian Paul
brianp at vmware.com
Wed Nov 16 21:32:56 UTC 2016
On 11/16/2016 02:30 PM, Tom Stellard wrote:
> cd724208d3e1e3307f84a794f2c1fc83b69ccf8a added a call to
> _mesa_lock_debug_state(ctx) but wasn't unlocking the debug state.
>
> This fixes a hang in glsl-fs-loop piglit test with MESA_DEBUG=context.
>
> v2:
> - Remove unrelated changes.
> ---
> src/mesa/main/debug_output.c | 4 +++-
> 1 file changed, 3 insertions(+), 1 deletion(-)
>
> diff --git a/src/mesa/main/debug_output.c b/src/mesa/main/debug_output.c
> index 4e9209b..48dbbb3 100644
> --- a/src/mesa/main/debug_output.c
> +++ b/src/mesa/main/debug_output.c
> @@ -1282,12 +1282,14 @@ _mesa_init_debug_output(struct gl_context *ctx)
> */
> struct gl_debug_state *debug = _mesa_lock_debug_state(ctx);
> if (!debug) {
> - return;
> + goto done;
> }
> debug->DebugOutput = GL_TRUE;
> debug->LogToStderr = GL_TRUE;
> ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_DEBUG_BIT;
> }
> +done:
> + _mesa_unlock_debug_state(ctx);
> }
>
>
>
Reviewed-by: Brian Paul <brianp at vmware.com>
Thanks.
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