[Mesa-dev] [PATCH 1/2] radeonsi: add a debug flag that disables optimized shader variants
Marek Olšák
maraeo at gmail.com
Mon Nov 21 21:41:44 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeon/r600_pipe_common.c | 1 +
src/gallium/drivers/radeon/r600_pipe_common.h | 1 +
src/gallium/drivers/radeonsi/si_state_shaders.c | 5 +++++
3 files changed, 7 insertions(+)
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.c b/src/gallium/drivers/radeon/r600_pipe_common.c
index 1a7a712..15e8a12 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.c
+++ b/src/gallium/drivers/radeon/r600_pipe_common.c
@@ -664,20 +664,21 @@ static const struct debug_named_value common_debug_options[] = {
{ "gs", DBG_GS, "Print geometry shaders" },
{ "ps", DBG_PS, "Print pixel shaders" },
{ "cs", DBG_CS, "Print compute shaders" },
{ "tcs", DBG_TCS, "Print tessellation control shaders" },
{ "tes", DBG_TES, "Print tessellation evaluation shaders" },
{ "noir", DBG_NO_IR, "Don't print the LLVM IR"},
{ "notgsi", DBG_NO_TGSI, "Don't print the TGSI"},
{ "noasm", DBG_NO_ASM, "Don't print disassembled shaders"},
{ "preoptir", DBG_PREOPT_IR, "Print the LLVM IR before initial optimizations" },
{ "checkir", DBG_CHECK_IR, "Enable additional sanity checks on shader IR" },
+ { "nooptvariant", DBG_NO_OPT_VARIANT, "Disable compiling optimized shader variants." },
{ "testdma", DBG_TEST_DMA, "Invoke SDMA tests and exit." },
/* features */
{ "nodma", DBG_NO_ASYNC_DMA, "Disable asynchronous DMA" },
{ "nohyperz", DBG_NO_HYPERZ, "Disable Hyper-Z" },
/* GL uses the word INVALIDATE, gallium uses the word DISCARD */
{ "noinvalrange", DBG_NO_DISCARD_RANGE, "Disable handling of INVALIDATE_RANGE map flags" },
{ "no2d", DBG_NO_2D_TILING, "Disable 2D tiling" },
{ "notiling", DBG_NO_TILING, "Disable tiling" },
diff --git a/src/gallium/drivers/radeon/r600_pipe_common.h b/src/gallium/drivers/radeon/r600_pipe_common.h
index 941fc37..25d40da 100644
--- a/src/gallium/drivers/radeon/r600_pipe_common.h
+++ b/src/gallium/drivers/radeon/r600_pipe_common.h
@@ -72,20 +72,21 @@
#define DBG_GS (1 << 7)
#define DBG_PS (1 << 8)
#define DBG_CS (1 << 9)
#define DBG_TCS (1 << 10)
#define DBG_TES (1 << 11)
#define DBG_NO_IR (1 << 12)
#define DBG_NO_TGSI (1 << 13)
#define DBG_NO_ASM (1 << 14)
#define DBG_PREOPT_IR (1 << 15)
#define DBG_CHECK_IR (1 << 16)
+#define DBG_NO_OPT_VARIANT (1 << 17)
/* gaps */
#define DBG_TEST_DMA (1 << 20)
/* Bits 21-31 are reserved for the r600g driver. */
/* features */
#define DBG_NO_ASYNC_DMA (1llu << 32)
#define DBG_NO_HYPERZ (1llu << 33)
#define DBG_NO_DISCARD_RANGE (1llu << 34)
#define DBG_NO_2D_TILING (1llu << 35)
#define DBG_NO_TILING (1llu << 36)
#define DBG_SWITCH_ON_EOP (1llu << 37)
diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c
index cd4b339..0f5a920 100644
--- a/src/gallium/drivers/radeonsi/si_state_shaders.c
+++ b/src/gallium/drivers/radeonsi/si_state_shaders.c
@@ -1114,20 +1114,25 @@ static void si_build_shader_variant(void *job, int thread_index)
/* Select the hw shader variant depending on the current state. */
static int si_shader_select_with_key(struct si_screen *sscreen,
struct si_shader_ctx_state *state,
struct si_shader_key *key,
int thread_index)
{
static const struct si_shader_key zeroed;
struct si_shader_selector *sel = state->cso;
struct si_shader *current = state->current;
struct si_shader *iter, *shader = NULL;
+
+ if (unlikely(sscreen->b.chip_class & DBG_NO_OPT_VARIANT)) {
+ memset(&key->opt, 0, sizeof(key->opt));
+ }
+
again:
/* Check if we don't need to change anything.
* This path is also used for most shaders that don't need multiple
* variants, it will cost just a computation of the key and this
* test. */
if (likely(current &&
memcmp(¤t->key, key, sizeof(*key)) == 0 &&
(!current->is_optimized ||
util_queue_fence_is_signalled(¤t->optimized_ready))))
return 0;
--
2.7.4
More information about the mesa-dev
mailing list