[Mesa-dev] [PATCH] radeonsi: fix texture border colors for compute shaders

Marek Olšák maraeo at gmail.com
Tue Oct 4 23:51:50 UTC 2016


From: Marek Olšák <marek.olsak at amd.com>

There are VM faults without this.

Cc: 12.0 <mesa-stable at lists.freedesktop.org>
---
 src/gallium/drivers/radeonsi/si_compute.c | 12 ++++++++++++
 1 file changed, 12 insertions(+)

diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index 9a5a4a9..1d1df2f 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -201,20 +201,21 @@ static void si_set_global_binding(
 		offset = util_le32_to_cpu(*handles[i]);
 		va += offset;
 		va = util_cpu_to_le64(va);
 		memcpy(handles[i], &va, sizeof(va));
 	}
 }
 
 static void si_initialize_compute(struct si_context *sctx)
 {
 	struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
+	uint64_t bc_va;
 
 	radeon_set_sh_reg_seq(cs, R_00B810_COMPUTE_START_X, 3);
 	radeon_emit(cs, 0);
 	radeon_emit(cs, 0);
 	radeon_emit(cs, 0);
 
 	radeon_set_sh_reg_seq(cs, R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0, 2);
 	/* R_00B858_COMPUTE_STATIC_THREAD_MGMT_SE0 / SE1 */
 	radeon_emit(cs, S_00B858_SH0_CU_EN(0xffff) | S_00B858_SH1_CU_EN(0xffff));
 	radeon_emit(cs, S_00B85C_SH0_CU_EN(0xffff) | S_00B85C_SH1_CU_EN(0xffff));
@@ -235,20 +236,31 @@ static void si_initialize_compute(struct si_context *sctx)
 	 * which is now 0x22f.
 	 */
 	if (sctx->b.chip_class <= SI) {
 		/* XXX: This should be:
 		 * (number of compute units) * 4 * (waves per simd) - 1 */
 
 		radeon_set_sh_reg(cs, R_00B82C_COMPUTE_MAX_WAVE_ID,
 		                  0x190 /* Default value */);
 	}
 
+	/* Set the pointer to border colors. */
+	bc_va = sctx->border_color_buffer->gpu_address;
+
+	if (sctx->b.chip_class >= CIK) {
+		radeon_set_uconfig_reg_seq(cs, R_030E00_TA_CS_BC_BASE_ADDR, 2);
+		radeon_emit(cs, bc_va >> 8);  /* R_030E00_TA_CS_BC_BASE_ADDR */
+		radeon_emit(cs, bc_va >> 40); /* R_030E04_TA_CS_BC_BASE_ADDR_HI */
+	} else {
+		radeon_set_config_reg(cs, R_00950C_TA_CS_BC_BASE_ADDR, bc_va >> 8);
+	}
+
 	sctx->cs_shader_state.emitted_program = NULL;
 	sctx->cs_shader_state.initialized = true;
 }
 
 static bool si_setup_compute_scratch_buffer(struct si_context *sctx,
                                             struct si_shader *shader,
                                             struct si_shader_config *config)
 {
 	uint64_t scratch_bo_size, scratch_needed;
 	scratch_bo_size = 0;
-- 
2.7.4



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