[Mesa-dev] [PATCH 21/75] st/nine: Handle D3DRS_NORMALIZENORMALS
Axel Davy
axel.davy at ens.fr
Wed Oct 5 20:08:54 UTC 2016
When this state is set, the normals computed
in the vs ff shader should be normalized.
Signed-off-by: Axel Davy <axel.davy at ens.fr>
Signed-off-by: Patrick Rudolph siro at das-labor.org
---
src/gallium/state_trackers/nine/nine_ff.c | 7 +++++--
1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/src/gallium/state_trackers/nine/nine_ff.c b/src/gallium/state_trackers/nine/nine_ff.c
index 899e54e..18d00a7 100644
--- a/src/gallium/state_trackers/nine/nine_ff.c
+++ b/src/gallium/state_trackers/nine/nine_ff.c
@@ -57,7 +57,8 @@ struct nine_ff_vs_key
uint32_t color1in_one : 1;
uint32_t fog : 1;
uint32_t specular_enable : 1;
- uint32_t pad1 : 6;
+ uint32_t normalizenormals : 1;
+ uint32_t pad1 : 5;
uint32_t tc_dim_input: 16; /* 8 * 2 bits */
uint32_t pad2 : 16;
uint32_t tc_dim_output: 24; /* 8 * 3 bits */
@@ -536,7 +537,8 @@ nine_ff_build_vs(struct NineDevice9 *device, struct vs_build_ctx *vs)
ureg_MUL(ureg, rNrm, _XXXX(vs->aNrm), _CONST(16));
ureg_MAD(ureg, rNrm, _YYYY(vs->aNrm), _CONST(17), ureg_src(rNrm));
ureg_MAD(ureg, rNrm, _ZZZZ(vs->aNrm), _CONST(18), ureg_src(rNrm));
- ureg_normalize3(ureg, rNrm, ureg_src(rNrm), tmp);
+ if (key->normalizenormals)
+ ureg_normalize3(ureg, rNrm, ureg_src(rNrm), tmp);
}
/* NOTE: don't use vs->aVtx, vs->aNrm after this line */
@@ -1540,6 +1542,7 @@ nine_ff_get_vs(struct NineDevice9 *device)
key.localviewer = !!state->rs[D3DRS_LOCALVIEWER];
key.specular_enable = !!state->rs[D3DRS_SPECULARENABLE];
+ key.normalizenormals = !!state->rs[D3DRS_NORMALIZENORMALS];
if (state->rs[D3DRS_VERTEXBLEND] != D3DVBF_DISABLE) {
key.vertexblend_indexed = !!state->rs[D3DRS_INDEXEDVERTEXBLENDENABLE];
--
2.10.0
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