[Mesa-dev] [PATCH 10/22] intel/blorp: Add an entrypoint for clearing depth and stencil

Jason Ekstrand jason at jlekstrand.net
Mon Oct 10 17:24:58 UTC 2016


Topi,

There are some patches in this branch:

https://cgit.freedesktop.org/~jekstrand/mesa/log/?h=wip/i965-blorp-ds

That I intend to send or squash in as part of a v2.  Feel free to look at
them and/or review preemptively.

--Jason

On Sun, Oct 9, 2016 at 11:00 PM, Pohjolainen, Topi <
topi.pohjolainen at gmail.com> wrote:

> On Sun, Oct 09, 2016 at 10:52:52PM -0700, Jason Ekstrand wrote:
> >    On Oct 9, 2016 10:48 PM, "Pohjolainen, Topi"
> >    <[1]topi.pohjolainen at gmail.com> wrote:
> >    >
> >    > On Fri, Oct 07, 2016 at 09:41:08PM -0700, Jason Ekstrand wrote:
> >    > > Signed-off-by: Jason Ekstrand <[2]jason at jlekstrand.net>
> >    > > ---
> >    > >  src/intel/blorp/blorp.h       | 10 ++++++++
> >    > >  src/intel/blorp/blorp_clear.c | 58
> >    +++++++++++++++++++++++++++++++++++++++++++
> >    > >  2 files changed, 68 insertions(+)
> >    > >
> >    > > diff --git a/src/intel/blorp/blorp.h b/src/intel/blorp/blorp.h
> >    > > index 480f1bb..263d194 100644
> >    > > --- a/src/intel/blorp/blorp.h
> >    > > +++ b/src/intel/blorp/blorp.h
> >    > > @@ -134,6 +134,16 @@ blorp_clear(struct blorp_batch *batch,
> >    > >              const bool color_write_disable[4]);
> >    > >
> >    > >  void
> >    > > +blorp_clear_depth_stencil(struct blorp_batch *batch,
> >    > > +                          const struct blorp_surf *depth,
> >    > > +                          const struct blorp_surf *stencil,
> >    > > +                          uint32_t level, uint32_t start_layer,
> >    > > +                          uint32_t num_layers,
> >    > > +                          uint32_t x0, uint32_t y0, uint32_t x1,
> >    uint32_t y1,
> >    > > +                          bool clear_depth, float depth_value,
> >    > > +                          bool clear_stencil, uint8_t
> >    stencil_value);
> >    > > +
> >    > > +void
> >    > >  blorp_ccs_resolve(struct blorp_batch *batch,
> >    > >                    struct blorp_surf *surf, enum isl_format
> >    format);
> >    > >
> >    > > diff --git a/src/intel/blorp/blorp_clear.c
> >    b/src/intel/blorp/blorp_clear.c
> >    > > index a8f29fd..1d6bf1c 100644
> >    > > --- a/src/intel/blorp/blorp_clear.c
> >    > > +++ b/src/intel/blorp/blorp_clear.c
> >    > > @@ -306,6 +306,64 @@ blorp_clear(struct blorp_batch *batch,
> >    > >  }
> >    > >
> >    > >  void
> >    > > +blorp_clear_depth_stencil(struct blorp_batch *batch,
> >    > > +                          const struct blorp_surf *depth,
> >    > > +                          const struct blorp_surf *stencil,
> >    > > +                          uint32_t level, uint32_t start_layer,
> >    > > +                          uint32_t num_layers,
> >    > > +                          uint32_t x0, uint32_t y0, uint32_t x1,
> >    uint32_t y1,
> >    > > +                          bool clear_depth, float depth_value,
> >    > > +                          bool clear_stencil, uint8_t
> >    stencil_value)
> >    > > +{
> >    > > +   struct blorp_params params;
> >    > > +   blorp_params_init(&params);
> >    > > +
> >    > > +   params.x0 = x0;
> >    > > +   params.y0 = y0;
> >    > > +   params.x1 = x1;
> >    > > +   params.y1 = y1;
> >    > > +
> >    > > +   while (num_layers > 0) {
> >    > > +      params.num_layers = num_layers;
> >    > > +
> >    > > +      if (clear_stencil) {
> >    > > +         brw_blorp_surface_info_init(batch->blorp,
> >    &params.stencil, stencil,
> >    > > +                                     level, start_layer,
> >    > > +                                     ISL_FORMAT_UNSUPPORTED,
> >    true);
> >    > > +         params.stencil_ref = stencil_value;
> >    > > +
> >    > > +         params.dst.surf.samples = params.stencil.surf.samples;
> >    > > +         params.dst.surf.logical_level0_px =
> >    > > +            params.stencil.surf.logical_level0_px;
> >    > > +
> >    > > +         if (params.stencil.view.array_len < params.num_layers)
> >    > > +            params.num_layers = params.stencil.view.array_len;
> >    > > +      }
> >    > > +
> >    > > +      if (clear_depth) {
> >    > > +         brw_blorp_surface_info_init(batch->blorp,
> &params.depth,
> >    depth,
> >    > > +                                     level, start_layer,
> >    > > +                                     ISL_FORMAT_UNSUPPORTED,
> >    true);
> >    > > +         params.z = depth_value;
> >    > > +         params.depth_format =
> >    > > +            isl_format_get_depth_format(depth->surf->format,
> >    false);
> >    > > +
> >    > > +         params.dst.surf.samples = params.depth.surf.samples;
> >    > > +         params.dst.surf.logical_level0_px =
> >    > > +            params.depth.surf.logical_level0_px;
> >    > > +
> >    > > +         if (params.depth.view.array_len < params.num_layers)
> >    > > +            params.num_layers = params.depth.view.array_len;
> >    >
> >    > Stencil already does the same, could we add an assert here:
> >    >
> >    >                assert(!clear_stencil ||
> >    >                       params.depth.view.array_len ==
> >    >                       params.stencil.view.array_len)
> >
> >    Sure.
> >
> >    >
> >    > Moreover, I thought that start_layer + num_layers <= view.array_len
> >    should
> >    > always apply. You seem to explicitly prepare for that not to hold.
> >    Could you
> >    > give an example?
> >
> >    I had to do this recently with the other clears as well.  Sandy Bridge
> >    has a max of 512 layers for rendering.  In the surface_info_init
> >    function, we clamp as needed and this ensures that 16k-slice textures
> >    get 32 draw calls.
>
> Ah, right, that makes sense. How would you feel we added that as comment?
>
>      /* Sandy Bridge has a max of 512 layers for rendering. In the
>       * surface_info_init function, we clamp as needed and this ensures
> that
>       * 16k-slice textures get 32 draw calls.
>       */
>      assert(start_layer + num_layers <= view.array_len || gen == 6);
>
> Otherwise:
>
> Reviewed-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
>
> >
> >    > > +      }
> >    > > +
> >    > > +      batch->blorp->exec(batch, &params);
> >    > > +
> >    > > +      start_layer += params.num_layers;
> >    > > +      num_layers -= params.num_layers;
> >    > > +   }
> >    > > +}
> >    > > +
> >    > > +void
> >    > >  blorp_ccs_resolve(struct blorp_batch *batch,
> >    > >                    struct blorp_surf *surf, enum isl_format
> format)
> >    > >  {
> >    > > --
> >    > > 2.5.0.400.gff86faf
> >    > >
> >    > > _______________________________________________
> >    > > mesa-dev mailing list
> >    > > [3]mesa-dev at lists.freedesktop.org
> >    > > [4]https://lists.freedesktop.org/mailman/listinfo/mesa-dev
> >
> > References
> >
> >    1. mailto:topi.pohjolainen at gmail.com
> >    2. mailto:jason at jlekstrand.net
> >    3. mailto:mesa-dev at lists.freedesktop.org
> >    4. https://lists.freedesktop.org/mailman/listinfo/mesa-dev
>
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