[Mesa-dev] [PATCH] gm107/ir: fix texturing with indirect samplers

Samuel Pitoiset samuel.pitoiset at gmail.com
Tue Oct 18 10:33:54 UTC 2016



On 10/18/2016 10:50 AM, Samuel Pitoiset wrote:
>
>
> On 10/18/2016 05:53 AM, Ilia Mirkin wrote:
>> The indirect handle has to come right after the coordinates, so if there
>> was a sample/bias/depth compare/offset, everything would end up being
>> shifted by one argument position.
>>
>> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
>> Cc: mesa-stable at lists.freedesktop.org
>> ---
>>  src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp | 10
>> ++++++++++
>>  1 file changed, 10 insertions(+)
>>
>> diff --git
>> a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
>> b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
>> index dab3e2d..83154c1 100644
>> --- a/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
>> +++ b/src/gallium/drivers/nouveau/codegen/nv50_ir_lowering_nvc0.cpp
>> @@ -751,6 +751,16 @@ NVC0LoweringPass::handleTEX(TexInstruction *i)
>>           i->tex.rIndirectSrc = 0;
>>           i->tex.sIndirectSrc = -1;
>>        }
>> +      // Move the indirect reference to right after the coords
>> +      else if (i->tex.rIndirectSrc >= 0 && chipset >=
>> NVISA_GM107_CHIPSET) {
>> +         Value *hnd = i->getIndirectR();
>> +
>> +         i->setIndirectR(NULL);
>> +         i->moveSources(arg, 1);
>> +         i->setSrc(arg, hnd);
>> +         i->tex.rIndirectSrc = 0;
>> +         i->tex.sIndirectSrc = -1;
>> +      }
>
> This looks (a bit) redundant with the loop above, but texture arguments
> are insane, so... :)
>
> I'm going to run piglit.

Confirmed, this fixes a bunch of dEQP tests with indirect samplers.
No regressions with full piglit on GM206.
Thanks!

>
>>     } else
>>     // (nvc0) generate and move the tsc/tic/array source to the front
>>     if (i->tex.target.isArray() || i->tex.rIndirectSrc >= 0 ||
>> i->tex.sIndirectSrc >= 0) {
>>
>

-- 
-Samuel


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