[Mesa-dev] [PATCH v2 004/103] i965/vec4/nir: Add bit-size information to types
Ian Romanick
idr at freedesktop.org
Wed Oct 19 00:16:54 UTC 2016
On 10/11/2016 02:01 AM, Iago Toral Quiroga wrote:
> Reviewed-by: Francisco Jerez <currojerez at riseup.net>
> ---
> src/mesa/drivers/dri/i965/brw_vec4_nir.cpp | 8 ++++----
> 1 file changed, 4 insertions(+), 4 deletions(-)
>
> diff --git a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
> index af76730..5048c4e 100644
> --- a/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
> +++ b/src/mesa/drivers/dri/i965/brw_vec4_nir.cpp
> @@ -325,7 +325,7 @@ src_reg
> vec4_visitor::get_nir_src(const nir_src &src, unsigned num_components)
> {
> /* if type is not specified, default to signed int */
> - return get_nir_src(src, nir_type_int, num_components);
> + return get_nir_src(src, nir_type_int32, num_components);
> }
>
> src_reg
> @@ -747,7 +747,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
> const nir_intrinsic_info *info = &nir_intrinsic_infos[instr->intrinsic];
>
> /* Get the arguments of the atomic intrinsic. */
> - src_reg offset = get_nir_src(instr->src[0], nir_type_int,
> + src_reg offset = get_nir_src(instr->src[0], nir_type_int32,
> instr->num_components);
> const src_reg surface = brw_imm_ud(surf_index);
> const src_reg src0 = (info->num_srcs >= 2
> @@ -793,7 +793,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
> * from any live channel.
> */
> surf_index = src_reg(this, glsl_type::uint_type);
> - emit(ADD(dst_reg(surf_index), get_nir_src(instr->src[0], nir_type_int,
> + emit(ADD(dst_reg(surf_index), get_nir_src(instr->src[0], nir_type_int32,
> instr->num_components),
> brw_imm_ud(prog_data->base.binding_table.ubo_start)));
> surf_index = emit_uniformize(surf_index);
> @@ -811,7 +811,7 @@ vec4_visitor::nir_emit_intrinsic(nir_intrinsic_instr *instr)
> if (const_offset) {
> offset = brw_imm_ud(const_offset->u32[0] & ~15);
> } else {
> - offset = get_nir_src(instr->src[1], nir_type_int, 1);
> + offset = get_nir_src(instr->src[1], nir_type_uint32, 1);
Does it matter that this changed form int to uint32?
> }
>
> src_reg packed_consts = src_reg(this, glsl_type::vec4_type);
>
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