[Mesa-dev] [Bug 98172] Concurrent call to glClientWaitSync results in segfault in one of the waiters.

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Wed Oct 19 15:14:19 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=98172

--- Comment #34 from Michel Dänzer <michel at daenzer.net> ---
(In reply to Suzuki, Shinji from comment #31)
> Why is this patch rejected?

Because it'll have to be rebased on top of the updated patch 1.


> Now I'm revisiting your patch. Do we need to have mutual exclusion on
>    screen->fence_reference(screen, &fence, so->fence);
> and
>       screen->fence_reference(screen, &so->fence, NULL);
> ?

I'm not sure r600_fence_reference() is thread safe.

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