[Mesa-dev] [PATCH 16/42] i965: switch gs over to shared shader_info
Timothy Arceri
timothy.arceri at collabora.com
Wed Oct 19 23:09:33 UTC 2016
Note we access shader_info from the program struct rather than the
nir_shader pointer because shader cache won't create a nir_shader.
---
src/mesa/drivers/dri/i965/brw_gs.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/src/mesa/drivers/dri/i965/brw_gs.c b/src/mesa/drivers/dri/i965/brw_gs.c
index 007ca5e..b493e6c 100644
--- a/src/mesa/drivers/dri/i965/brw_gs.c
+++ b/src/mesa/drivers/dri/i965/brw_gs.c
@@ -134,7 +134,7 @@ brw_codegen_gs_prog(struct brw_context *brw,
&prog_data.base.base,
compiler->scalar_stage[MESA_SHADER_GEOMETRY]);
- uint64_t outputs_written = gp->program.Base.nir->info->outputs_written;
+ uint64_t outputs_written = gp->program.Base.info.outputs_written;
prog_data.base.cull_distance_mask =
((1 << gp->program.Base.CullDistanceArraySize) - 1) <<
--
2.7.4
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