[Mesa-dev] [PATCH] nvc0: translate compute shaders at program creation

Samuel Pitoiset samuel.pitoiset at gmail.com
Thu Oct 20 16:08:44 UTC 2016


This makes shader-db reports results for compute shaders.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>
---
 src/gallium/drivers/nouveau/nvc0/nvc0_state.c | 4 ++++
 1 file changed, 4 insertions(+)

diff --git a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
index aac296c..928b785 100644
--- a/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
+++ b/src/gallium/drivers/nouveau/nvc0/nvc0_state.c
@@ -685,6 +685,10 @@ nvc0_cp_state_create(struct pipe_context *pipe,
 
    prog->pipe.tokens = tgsi_dup_tokens((const struct tgsi_token *)cso->prog);
 
+   prog->translated = nvc0_program_translate(
+      prog, nvc0_context(pipe)->screen->base.device->chipset,
+      &nouveau_context(pipe)->debug);
+
    return (void *)prog;
 }
 
-- 
2.10.0



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