[Mesa-dev] [Bug 97524] Samplers referring to the same texture unit with different types should raise GL_INVALID_OPERATION

bugzilla-daemon at freedesktop.org bugzilla-daemon at freedesktop.org
Tue Oct 25 05:11:09 UTC 2016


https://bugs.freedesktop.org/show_bug.cgi?id=97524

--- Comment #11 from Tapani Pälli <lemody at gmail.com> ---
> All other GPU drivers I tested with handle this gracefully by raising a
> GL_INVALID_OPERATION error and continuing rendering the rest normally.

For which command in the sample program should GL_INVALID_OPERATION happen? I
remember the check for sampler conflict is done for glValidateProgram but TBH
I'm not quite sure where this error should happen in the supplied case.

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