[Mesa-dev] [PATCH 5/6] i965: use nir_shader_gather_info() over do_set_program_inouts()
Timothy Arceri
timothy.arceri at collabora.com
Thu Oct 27 02:00:47 UTC 2016
This takes us one step closer to being able to drop the GLSL IR
optimisation passes during linking in favour of the NIR passes.
---
src/mesa/drivers/dri/i965/brw_link.cpp | 2 --
src/mesa/drivers/dri/i965/brw_program.c | 2 ++
2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/brw_link.cpp b/src/mesa/drivers/dri/i965/brw_link.cpp
index f75b384..12db8d4 100644
--- a/src/mesa/drivers/dri/i965/brw_link.cpp
+++ b/src/mesa/drivers/dri/i965/brw_link.cpp
@@ -233,8 +233,6 @@ brw_link_shader(struct gl_context *ctx, struct gl_shader_program *shProg)
process_glsl_ir(brw, shProg, shader);
- do_set_program_inouts(shader->ir, prog, shader->Stage);
-
_mesa_copy_linked_program_data(shProg, shader);
/* Make a pass over the IR to add state references for any built-in
diff --git a/src/mesa/drivers/dri/i965/brw_program.c b/src/mesa/drivers/dri/i965/brw_program.c
index 8f01502..c15c0b1 100644
--- a/src/mesa/drivers/dri/i965/brw_program.c
+++ b/src/mesa/drivers/dri/i965/brw_program.c
@@ -105,6 +105,8 @@ brw_create_nir(struct brw_context *brw,
NIR_PASS(progress, nir, nir_lower_system_values);
NIR_PASS_V(nir, brw_nir_lower_uniforms, is_scalar);
+ nir_shader_gather_info(nir, nir_shader_get_entrypoint(nir));
+
if (shader_prog) {
NIR_PASS_V(nir, nir_lower_samplers, shader_prog);
NIR_PASS_V(nir, nir_lower_atomics, shader_prog);
--
2.7.4
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