[Mesa-dev] [PATCH 03/12] isl/gen8+: Allow 3D auxiliary surfaces
Jason Ekstrand
jason at jlekstrand.net
Thu Sep 1 00:41:24 UTC 2016
On Wed, Aug 31, 2016 at 8:17 AM, Topi Pohjolainen <
topi.pohjolainen at intel.com> wrote:
> Otherwise once mcs buffer gets allocated without delay for
> lossless compression (same as we do for msaa), assert starts
> to fire in piglit case: tex3d. The test uses depth of one
> which is in fact supported even now.
>
> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
> src/intel/isl/isl.c | 7 ++++++-
> 1 file changed, 6 insertions(+), 1 deletion(-)
>
> diff --git a/src/intel/isl/isl.c b/src/intel/isl/isl.c
> index c4989dd..b5c4a8c 100644
> --- a/src/intel/isl/isl.c
> +++ b/src/intel/isl/isl.c
> @@ -1328,7 +1328,12 @@ isl_surf_get_ccs_surf(const struct isl_device *dev,
> assert(surf->samples == 1 && surf->msaa_layout ==
> ISL_MSAA_LAYOUT_NONE);
> assert(ISL_DEV_GEN(dev) >= 7);
>
> - assert(surf->dim == ISL_SURF_DIM_2D);
> + if (ISL_DEV_GEN(dev) < 8) {
> + assert(surf->dim == ISL_SURF_DIM_2D);
> + } else {
> + assert(surf->dim == ISL_SURF_DIM_2D || surf->dim ==
> ISL_SURF_DIM_3D);
> + }
>
What about 1D? Maybe we just never try to allocate 1D Y-tiled. Also, if
it's 3D, should we assert depth == 1?
> +
> assert(surf->logical_level0_px.depth == 1);
>
> /* TODO: More conditions where it can fail. */
> --
> 2.5.5
>
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>
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