[Mesa-dev] [PATCH 08/12] intel/blorp: Allow multiple layers
Jason Ekstrand
jason at jlekstrand.net
Thu Sep 1 15:37:45 UTC 2016
On Aug 31, 2016 9:06 AM, "Topi Pohjolainen" <topi.pohjolainen at intel.com>
wrote:
>
> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
> src/intel/blorp/blorp.c | 9 ++++++---
> 1 file changed, 6 insertions(+), 3 deletions(-)
>
> diff --git a/src/intel/blorp/blorp.c b/src/intel/blorp/blorp.c
> index 4dbba01..17c1ff4 100644
> --- a/src/intel/blorp/blorp.c
> +++ b/src/intel/blorp/blorp.c
> @@ -119,6 +119,9 @@ brw_blorp_surface_info_init(struct blorp_context
*blorp,
> },
> };
>
> + info->view.array_len = MAX2(info->surf.logical_level0_px.depth,
You need to minify here which apparently I forgot to do as well. Now, it
will matter though.
> + info->surf.logical_level0_px.array_len);
> +
> if (!is_render_target &&
> (info->surf.dim == ISL_SURF_DIM_3D ||
> info->surf.msaa_layout == ISL_MSAA_LAYOUT_ARRAY)) {
> @@ -128,12 +131,12 @@ brw_blorp_surface_info_init(struct blorp_context
*blorp,
> * guaranteed that we won't be doing any funny surface hacks.
> */
> info->view.base_array_layer = 0;
> - info->view.array_len = MAX2(info->surf.logical_level0_px.depth,
> -
info->surf.logical_level0_px.array_len);
> info->z_offset = layer / layer_multiplier;
> } else {
> info->view.base_array_layer = layer / layer_multiplier;
> - info->view.array_len = 1;
> +
> + assert(info->view.array_len >= info->view.base_array_layer);
> + info->view.array_len -= info->view.base_array_layer;
> info->z_offset = 0;
> }
> }
> --
> 2.5.5
>
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