[Mesa-dev] [PATCH 09/12] intel/blorp: Allow single slice converter to suppress number of layers

Jason Ekstrand jason at jlekstrand.net
Thu Sep 1 15:40:52 UTC 2016


We're not doing layered blits yet are we?  Perhaps this can wait until then?

On Aug 31, 2016 9:06 AM, "Topi Pohjolainen" <topi.pohjolainen at intel.com>
wrote:

> Signed-off-by: Topi Pohjolainen <topi.pohjolainen at intel.com>
> ---
>  src/intel/blorp/blorp_blit.c | 3 ---
>  1 file changed, 3 deletions(-)
>
> diff --git a/src/intel/blorp/blorp_blit.c b/src/intel/blorp/blorp_blit.c
> index 170c381..026061b 100644
> --- a/src/intel/blorp/blorp_blit.c
> +++ b/src/intel/blorp/blorp_blit.c
> @@ -1271,9 +1271,6 @@ static void
>  surf_convert_to_single_slice(const struct isl_device *isl_dev,
>                               struct brw_blorp_surface_info *info)
>  {
> -   /* This only makes sense for a single level and array slice */
> -   assert(info->view.levels == 1 && info->view.array_len == 1);
> -
>     /* Just bail if we have nothing to do. */
>     if (info->surf.dim == ISL_SURF_DIM_2D &&
>         info->view.base_level == 0 && info->view.base_array_layer == 0 &&
> --
> 2.5.5
>
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