[Mesa-dev] [PATCH] a4xx: make sure to actually clamp depth as requested
Ilia Mirkin
imirkin at alum.mit.edu
Fri Sep 2 01:49:26 UTC 2016
We were previously ... not clamping. I guess this meant that everything
got clamped to 1/0, which was enough to pass the existing tests. Or
perhaps the clamping would only happen to the rasterized depth value and
not the frag shader's output depth value.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=97231
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: mesa-stable at lists.freedesktop.org
(cherry-picked from 89f00f749fda4c1beca38f362c7f86bdc6e32785)
[imirkin: adjust ctx->batch to just ctx]
---
This is a backported version of an upstream commit for Mesa 12.0.2. I've
verified that dolphin with 12.0 branch + this patch renders the dff in
question properly.
src/gallium/drivers/freedreno/a4xx/a4xx.xml.h | 2 +-
src/gallium/drivers/freedreno/a4xx/fd4_emit.c | 29 ++++++++++++++++++++++++++-
2 files changed, 29 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/freedreno/a4xx/a4xx.xml.h b/src/gallium/drivers/freedreno/a4xx/a4xx.xml.h
index a90a4ce..aeb61e7 100644
--- a/src/gallium/drivers/freedreno/a4xx/a4xx.xml.h
+++ b/src/gallium/drivers/freedreno/a4xx/a4xx.xml.h
@@ -1376,7 +1376,7 @@ static inline uint32_t A4XX_RB_DEPTH_CONTROL_ZFUNC(enum adreno_compare_func val)
{
return ((val) << A4XX_RB_DEPTH_CONTROL_ZFUNC__SHIFT) & A4XX_RB_DEPTH_CONTROL_ZFUNC__MASK;
}
-#define A4XX_RB_DEPTH_CONTROL_BF_ENABLE 0x00000080
+#define A4XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE 0x00000080
#define A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE 0x00010000
#define A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS 0x00020000
#define A4XX_RB_DEPTH_CONTROL_Z_TEST_ENABLE 0x80000000
diff --git a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
index 00e985d..8b350ae 100644
--- a/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
+++ b/src/gallium/drivers/freedreno/a4xx/fd4_emit.c
@@ -31,6 +31,7 @@
#include "util/u_memory.h"
#include "util/u_helpers.h"
#include "util/u_format.h"
+#include "util/u_viewport.h"
#include "freedreno_resource.h"
#include "freedreno_query_hw.h"
@@ -544,12 +545,14 @@ fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
A4XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1]));
}
- if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_PROG)) {
+ if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) {
struct fd4_zsa_stateobj *zsa = fd4_zsa_stateobj(ctx->zsa);
bool fragz = fp->has_kill | fp->writes_pos;
+ bool clamp = !ctx->rasterizer->depth_clip;
OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1);
OUT_RING(ring, zsa->rb_depth_control |
+ COND(clamp, A4XX_RB_DEPTH_CONTROL_Z_CLAMP_ENABLE) |
COND(fragz, A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE) |
COND(fragz && fp->frag_coord, A4XX_RB_DEPTH_CONTROL_FORCE_FRAGZ_TO_FS));
@@ -636,6 +639,30 @@ fd4_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring,
OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2]));
}
+ if (dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_RASTERIZER | FD_DIRTY_FRAMEBUFFER)) {
+ float zmin, zmax;
+ int depth = 24;
+ if (ctx->framebuffer.zsbuf) {
+ depth = util_format_get_component_bits(
+ pipe_surface_format(ctx->framebuffer.zsbuf),
+ UTIL_FORMAT_COLORSPACE_ZS, 0);
+ }
+ util_viewport_zmin_zmax(&ctx->viewport, ctx->rasterizer->clip_halfz,
+ &zmin, &zmax);
+
+ OUT_PKT0(ring, REG_A4XX_RB_VPORT_Z_CLAMP(0), 2);
+ if (depth == 32) {
+ OUT_RING(ring, fui(zmin));
+ OUT_RING(ring, fui(zmax));
+ } else if (depth == 16) {
+ OUT_RING(ring, (uint32_t)(zmin * 0xffff));
+ OUT_RING(ring, (uint32_t)(zmax * 0xffff));
+ } else {
+ OUT_RING(ring, (uint32_t)(zmin * 0xffffff));
+ OUT_RING(ring, (uint32_t)(zmax * 0xffffff));
+ }
+ }
+
if (dirty & (FD_DIRTY_PROG | FD_DIRTY_FRAMEBUFFER)) {
struct pipe_framebuffer_state *pfb = &ctx->framebuffer;
unsigned n = pfb->nr_cbufs;
--
2.7.3
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