[Mesa-dev] [PATCH 01/12] i965/rbc: Allow integer formats as advertised in isl_format.c
Jason Ekstrand
jason at jlekstrand.net
Fri Sep 2 17:23:06 UTC 2016
On Sep 2, 2016 8:55 AM, "Pohjolainen, Topi" <topi.pohjolainen at gmail.com>
wrote:
>
> On Fri, Sep 02, 2016 at 07:59:15AM -0700, Jason Ekstrand wrote:
> > On Sep 2, 2016 3:07 AM, "Pohjolainen, Topi"
> > <[1]topi.pohjolainen at gmail.com> wrote:
> > >
> > > On Fri, Sep 02, 2016 at 08:34:27AM +0300, Pohjolainen, Topi wrote:
> > > > On Thu, Sep 01, 2016 at 02:33:48PM -0700, Jason Ekstrand wrote:
> > > > > On Wed, Aug 31, 2016 at 8:17 AM, Topi Pohjolainen
> > > > > <[1][2]topi.pohjolainen at intel.com> wrote:
> > > > >
> > > > > From: Topi Pohjolainen <[2][3]topi.pohjolainen at gmail.com>
> > > > > Blorp consults brw_is_color_fast_clear_compatible() to see
> > if any
> > > > > restrictions apply for fast clear in addition to the
> > capablities
> > > > > advertised in isl_format.c::format_info[]. On Gen8+
integer
> > formats
> > > > > are backlisted for plain old fast clear but there is no
> > reason why
> > > > > lossless compression shouldn't be supported. In fact,
> > lossless
> > > > > compression of integer formats is already supported for
> > normal
> > > > > render paths.
> > > > > This patch prepares for dropping the delayed allocating of
> > the mcs
> > > > > buffer for lossless compression. Until now the skip of
fast
> > clear
> > > > > also prevented the mcs being allocated and hence the
> > lossless
> > > > > compression being effectively turned off for integer
> > formats.
> > > > > Once the mcs buffer is allocated beforehand, the assertion
> > addressed
> > > > > here would start triggering.
> > > > > Signed-off-by: Topi Pohjolainen
> > <[3][4]topi.pohjolainen at intel.com>
> > > > > ---
> > > > > src/mesa/drivers/dri/i965/brw_blorp.c | 6 +++++-
> > > > > 1 file changed, 5 insertions(+), 1 deletion(-)
> > > > > diff --git a/src/mesa/drivers/dri/i965/brw_blorp.c
> > > > > b/src/mesa/drivers/dri/i965/brw_blorp.c
> > > > > index c902f2e..7e257e9 100644
> > > > > --- a/src/mesa/drivers/dri/i965/brw_blorp.c
> > > > > +++ b/src/mesa/drivers/dri/i965/brw_blorp.c
> > > > > @@ -761,8 +761,12 @@ do_single_blorp_clear(struct
> > brw_context *brw,
> > > > > struct gl_framebuffer *fb,
> > > > > /* Compressed buffers can be cleared also using
> > normal
> > > > > rep-clear. In
> > > > > * such case they bahave such as if they were
> > drawn using
> > > > > normal 3D
> > > > > * render pipeline, and we simply mark the mcs
as
> > dirty.
> > > > > + *
> > > > > + * Fast clear of integer formats is not
supported
> > on
> > > > > Gen8+. See
> > > > > + * brw_is_color_fast_clear_compatible(). This,
> > however,
> > > > > doesn't
> > > > > + * prevent lossless compression on Gen9+.
> > > > > */
> > > > > - assert(partial_clear);
> > > > > + assert(partial_clear ||
> > _mesa_is_format_integer_color(
> > > > > format));
> > > > >
> > > > > How about
assert(isl_format_supports_lossless_compression())?
> > > >
> > > > Instead of _mesa_is_format_integer_color()? Sounds good to me.
> > >
> > > Well, I suppose we could just drop the assert? This is in a
> > conditional
> > > block:
> >
> > Yeah, really the code that's protected by the assert has nothing to
do
> > with fast clears. Instead, it's just "you rendered into a compressed
> > render target with compression, flag it as unresolved". We probably
> > need similar code in brw_blorp_blit_miptrees of we don't have it
> > already.
>
> Just in the end of brw_blorp_blit_miptrees() we have:
>
> if (intel_miptree_is_lossless_compressed(brw, dst_mt))
> dst_mt->fast_clear_state = INTEL_FAST_CLEAR_STATE_UNRESOLVED;
Awesome! I didn't bother to look. :-/
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