[Mesa-dev] [PATCH v2] egl: return corresponding offset of EGLImage instead of 0.
Emil Velikov
emil.l.velikov at gmail.com
Mon Sep 5 17:14:16 UTC 2016
On 5 September 2016 at 17:21, Weng Chuanbo <chuanbo.weng at gmail.com> wrote:
> [****Chuanbo****] Could you explain " we want these NULL checks split out
> and ported to older loader " more detailed?
>
> And what's older loaders? What's newer dri modules?
>
> From my understanding, the only path in mesa code invokes mapImage is
> gbm_dri_bo_map. So if apply my patch code above, no NULL deref will happen.
>
For this particular exercise we can say that there are three loaders -
src/{gbm,glx,egl}, the interface is in include/ and everything else
can be considered* as dri module/drivers.
So here you want to split out the null checks into a separate patches,
which precede the functional (EGLimage) change. This way the former
can be applied (as they are bugfixes) for older versions of mesa.
-Emil
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