[Mesa-dev] [PATCH 5/5] radeonsi: flush TC L2 before using a compute indirect buffer
Marek Olšák
maraeo at gmail.com
Fri Sep 9 15:05:55 UTC 2016
From: Marek Olšák <marek.olsak at amd.com>
There is no known test for this.
Cc: 12.0 <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/radeonsi/si_compute.c | 12 ++++++++++--
1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_compute.c b/src/gallium/drivers/radeonsi/si_compute.c
index f43c616..d988214 100644
--- a/src/gallium/drivers/radeonsi/si_compute.c
+++ b/src/gallium/drivers/radeonsi/si_compute.c
@@ -457,24 +457,32 @@ static void si_launch_grid(
info->block[0] * info->block[1] * info->block[2] > 256;
if (cs_regalloc_hang)
sctx->b.flags |= SI_CONTEXT_PS_PARTIAL_FLUSH |
SI_CONTEXT_CS_PARTIAL_FLUSH;
si_decompress_compute_textures(sctx);
/* Add buffer sizes for memory checking in need_cs_space. */
r600_context_add_resource_size(ctx, &program->shader.bo->b.b);
- if (info->indirect)
- r600_context_add_resource_size(ctx, info->indirect);
/* TODO: add the scratch buffer */
+ if (info->indirect) {
+ r600_context_add_resource_size(ctx, info->indirect);
+
+ /* The hw doesn't read the indirect buffer via TC L2. */
+ if (r600_resource(info->indirect)->TC_L2_dirty) {
+ sctx->b.flags |= SI_CONTEXT_INV_GLOBAL_L2;
+ r600_resource(info->indirect)->TC_L2_dirty = false;
+ }
+ }
+
si_need_cs_space(sctx);
if (!sctx->cs_shader_state.initialized)
si_initialize_compute(sctx);
if (sctx->b.flags)
si_emit_cache_flush(sctx);
if (!si_switch_compute_shader(sctx, program, &program->shader, info->pc))
return;
--
2.7.4
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