[Mesa-dev] [Bug 94925] Crash in egl_dri3_get_dri_context with Dolphin EGL/X11 in single-core mode
bugzilla-daemon at freedesktop.org
bugzilla-daemon at freedesktop.org
Thu Sep 15 08:04:33 UTC 2016
https://bugs.freedesktop.org/show_bug.cgi?id=94925
Eero Tamminen <eero.t.tamminen at intel.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Component|Drivers/DRI/i965 |EGL
QA Contact|intel-3d-bugs at lists.freedes |mesa-dev at lists.freedesktop.
|ktop.org |org
Assignee|idr at freedesktop.org |mesa-dev at lists.freedesktop.
| |org
--- Comment #2 from Eero Tamminen <eero.t.tamminen at intel.com> ---
(In reply to Link Mauve from comment #0)
> When Dolphin-emu is compiled with EGL (-DUSE_EGL=ON), and set to single core
> mode (Config > General > Enable Dual Core disabled), it crashes in
> egl_dri3_get_dri_context().
>
> This doesn’t happen in dual core mode (where the emulated GPU is running on
> a different thread than the emulated CPU), or when Dolphin is compiled with
> GLX as its context API, but it happens on both Xorg and Xwayland since both
> are using DRI3.
(In reply to Karol Herbst from comment #1)
> it seems like Mesa doesn't handle this situation right:
>
> dolphin creats the Context on one thread and makes the context current on
> another one.
>
> with DRI2 you get a white window and with DRI3 mesa simply crashes.
Doesn't seem like Intel backend issue. What's the correct component for EGL
context handling issues, EGL or "Mesa core"?
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