[Mesa-dev] [PATCH 08/15] glsl/standalone: Enable GLSL 4.00 through 4.50
Ian Romanick
idr at freedesktop.org
Thu Sep 15 22:12:41 UTC 2016
From: Ian Romanick <ian.d.romanick at intel.com>
Signed-off-by: Ian Romanick <ian.d.romanick at intel.com>
---
src/compiler/glsl/standalone.cpp | 12 ++++++++++++
1 file changed, 12 insertions(+)
diff --git a/src/compiler/glsl/standalone.cpp b/src/compiler/glsl/standalone.cpp
index a7e6254..6b1c2ce 100644
--- a/src/compiler/glsl/standalone.cpp
+++ b/src/compiler/glsl/standalone.cpp
@@ -153,6 +153,12 @@ initialize_context(struct gl_context *ctx, gl_api api)
break;
case 150:
case 330:
+ case 400:
+ case 410:
+ case 420:
+ case 430:
+ case 440:
+ case 450:
ctx->Const.MaxClipPlanes = 8;
ctx->Const.MaxDrawBuffers = 8;
ctx->Const.MinProgramTexelOffset = -8;
@@ -324,6 +330,12 @@ standalone_compile_shader(const struct standalone_options *_options,
case 140:
case 150:
case 330:
+ case 400:
+ case 410:
+ case 420:
+ case 430:
+ case 440:
+ case 450:
glsl_es = false;
break;
default:
--
2.5.5
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