[Mesa-dev] [PATCH 3/3] st/va: flush the context before calling flush_frontbuffer(v2)

Christian König deathsimple at vodafone.de
Tue Sep 20 09:19:22 UTC 2016


I've just pushed this version of the patchset.

Thanks for the help,
Christian.

Am 20.09.2016 um 06:52 schrieb Nayan Deshmukh:
> so that the texture is rendered to back buffer before calling
> flush_frontbuffer and can be copied to a different buffer in
> the function
>
> v2: change comment style
>
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
> Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
> ---
>   src/gallium/state_trackers/va/surface.c | 6 +++++-
>   1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/state_trackers/va/surface.c b/src/gallium/state_trackers/va/surface.c
> index 00df69d..115db43 100644
> --- a/src/gallium/state_trackers/va/surface.c
> +++ b/src/gallium/state_trackers/va/surface.c
> @@ -321,10 +321,14 @@ vlVaPutSurface(VADriverContextP ctx, VASurfaceID surface_id, void* draw, short s
>         return status;
>      }
>   
> +   /* flush before calling flush_frontbuffer so that rendering is flushed
> +    * to back buffer so the texture can be copied in flush_frontbuffer
> +    */
> +   drv->pipe->flush(drv->pipe, NULL, 0);
> +
>      screen->flush_frontbuffer(screen, tex, 0, 0,
>                                vscreen->get_private(vscreen), NULL);
>   
> -   drv->pipe->flush(drv->pipe, NULL, 0);
>   
>      pipe_resource_reference(&tex, NULL);
>      pipe_surface_reference(&surf_draw, NULL);




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