[Mesa-dev] [PATCH 3/3] st/va: flush the context before calling flush_frontbuffer(v2)
Christian König
deathsimple at vodafone.de
Tue Sep 20 09:19:22 UTC 2016
I've just pushed this version of the patchset.
Thanks for the help,
Christian.
Am 20.09.2016 um 06:52 schrieb Nayan Deshmukh:
> so that the texture is rendered to back buffer before calling
> flush_frontbuffer and can be copied to a different buffer in
> the function
>
> v2: change comment style
>
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
> Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
> ---
> src/gallium/state_trackers/va/surface.c | 6 +++++-
> 1 file changed, 5 insertions(+), 1 deletion(-)
>
> diff --git a/src/gallium/state_trackers/va/surface.c b/src/gallium/state_trackers/va/surface.c
> index 00df69d..115db43 100644
> --- a/src/gallium/state_trackers/va/surface.c
> +++ b/src/gallium/state_trackers/va/surface.c
> @@ -321,10 +321,14 @@ vlVaPutSurface(VADriverContextP ctx, VASurfaceID surface_id, void* draw, short s
> return status;
> }
>
> + /* flush before calling flush_frontbuffer so that rendering is flushed
> + * to back buffer so the texture can be copied in flush_frontbuffer
> + */
> + drv->pipe->flush(drv->pipe, NULL, 0);
> +
> screen->flush_frontbuffer(screen, tex, 0, 0,
> vscreen->get_private(vscreen), NULL);
>
> - drv->pipe->flush(drv->pipe, NULL, 0);
>
> pipe_resource_reference(&tex, NULL);
> pipe_surface_reference(&surf_draw, NULL);
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