[Mesa-dev] [PATCH 3/3] st/va: flush the context before calling flush_frontbuffer(v2)
Nayan Deshmukh
nayan26deshmukh at gmail.com
Tue Sep 20 11:36:35 UTC 2016
Thanks for the push Christian.
Cheers,
Nayan.
On Tue, Sep 20, 2016 at 2:49 PM, Christian König <deathsimple at vodafone.de>
wrote:
> I've just pushed this version of the patchset.
>
> Thanks for the help,
> Christian.
>
>
> Am 20.09.2016 um 06:52 schrieb Nayan Deshmukh:
>
>> so that the texture is rendered to back buffer before calling
>> flush_frontbuffer and can be copied to a different buffer in
>> the function
>>
>> v2: change comment style
>>
>> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
>> Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
>> ---
>> src/gallium/state_trackers/va/surface.c | 6 +++++-
>> 1 file changed, 5 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/gallium/state_trackers/va/surface.c
>> b/src/gallium/state_trackers/va/surface.c
>> index 00df69d..115db43 100644
>> --- a/src/gallium/state_trackers/va/surface.c
>> +++ b/src/gallium/state_trackers/va/surface.c
>> @@ -321,10 +321,14 @@ vlVaPutSurface(VADriverContextP ctx, VASurfaceID
>> surface_id, void* draw, short s
>> return status;
>> }
>> + /* flush before calling flush_frontbuffer so that rendering is
>> flushed
>> + * to back buffer so the texture can be copied in flush_frontbuffer
>> + */
>> + drv->pipe->flush(drv->pipe, NULL, 0);
>> +
>> screen->flush_frontbuffer(screen, tex, 0, 0,
>> vscreen->get_private(vscreen), NULL);
>> - drv->pipe->flush(drv->pipe, NULL, 0);
>> pipe_resource_reference(&tex, NULL);
>> pipe_surface_reference(&surf_draw, NULL);
>>
>
>
>
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