[Mesa-dev] [PATCH 3/3] st/va: flush the context before calling flush_frontbuffer(v2)

Nayan Deshmukh nayan26deshmukh at gmail.com
Tue Sep 20 11:36:35 UTC 2016


Thanks for the push Christian.

Cheers,
Nayan.

On Tue, Sep 20, 2016 at 2:49 PM, Christian König <deathsimple at vodafone.de>
wrote:

> I've just pushed this version of the patchset.
>
> Thanks for the help,
> Christian.
>
>
> Am 20.09.2016 um 06:52 schrieb Nayan Deshmukh:
>
>> so that the texture is rendered to back buffer before calling
>> flush_frontbuffer and can be copied to a different buffer in
>> the function
>>
>> v2: change comment style
>>
>> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
>> Reviewed-by: Michel Dänzer <michel.daenzer at amd.com>
>> ---
>>   src/gallium/state_trackers/va/surface.c | 6 +++++-
>>   1 file changed, 5 insertions(+), 1 deletion(-)
>>
>> diff --git a/src/gallium/state_trackers/va/surface.c
>> b/src/gallium/state_trackers/va/surface.c
>> index 00df69d..115db43 100644
>> --- a/src/gallium/state_trackers/va/surface.c
>> +++ b/src/gallium/state_trackers/va/surface.c
>> @@ -321,10 +321,14 @@ vlVaPutSurface(VADriverContextP ctx, VASurfaceID
>> surface_id, void* draw, short s
>>         return status;
>>      }
>>   +   /* flush before calling flush_frontbuffer so that rendering is
>> flushed
>> +    * to back buffer so the texture can be copied in flush_frontbuffer
>> +    */
>> +   drv->pipe->flush(drv->pipe, NULL, 0);
>> +
>>      screen->flush_frontbuffer(screen, tex, 0, 0,
>>                                vscreen->get_private(vscreen), NULL);
>>   -   drv->pipe->flush(drv->pipe, NULL, 0);
>>        pipe_resource_reference(&tex, NULL);
>>      pipe_surface_reference(&surf_draw, NULL);
>>
>
>
>
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <https://lists.freedesktop.org/archives/mesa-dev/attachments/20160920/402a78bb/attachment-0001.html>


More information about the mesa-dev mailing list