[Mesa-dev] [PATCH 1/3] vl/dri3: handle the case of different GPU(v4.2)

Mike Lothian mike at fireburn.co.uk
Tue Sep 20 12:15:48 UTC 2016


Hi

I've just confirmed this works for getting details from vainfo and
vdpauinfo using DRI_PRIME=1 without needing to set up offloading with xrandr

I do however need to specify the driver still, is that something being
worked on? It would be great if it autoselected based on the card running
at DRI_PRIME=1 (or x if there's more than one card)

Cheers

Mike

On Tue, 20 Sep 2016 at 05:52 Nayan Deshmukh <nayan26deshmukh at gmail.com>
wrote:

> In case of prime when rendering is done on GPU other then the
> server GPU, use a seprate linear buffer for each back buffer
> which will be displayed using present extension.
>
> v2: Use a seprate linear buffer for each back buffer (Michel)
> v3: Change variable names and fix coding style (Leo and Emil)
> v4: Use PIPE_BIND_SAMPLER_VIEW for back buffer in case when
>     a seprate linear buffer is used (Michel)
> v4.1: remove empty line
> v4.2: destroy the context and handle the case when
>       create_context fails (Emil)
>
> Signed-off-by: Nayan Deshmukh <nayan26deshmukh at gmail.com>
> Reviewed-by: Leo Liu <leo.liu at amd.com>
> Acked-by: Michel Dänzer <michel.daenzer at amd.com>
> ---
>  src/gallium/auxiliary/vl/vl_winsys_dri3.c | 66
> +++++++++++++++++++++++++------
>  1 file changed, 53 insertions(+), 13 deletions(-)
>
> diff --git a/src/gallium/auxiliary/vl/vl_winsys_dri3.c
> b/src/gallium/auxiliary/vl/vl_winsys_dri3.c
> index 3d596a6..191a64b 100644
> --- a/src/gallium/auxiliary/vl/vl_winsys_dri3.c
> +++ b/src/gallium/auxiliary/vl/vl_winsys_dri3.c
> @@ -49,6 +49,7 @@
>  struct vl_dri3_buffer
>  {
>     struct pipe_resource *texture;
> +   struct pipe_resource *linear_texture;
>
>     uint32_t pixmap;
>     uint32_t sync_fence;
> @@ -69,6 +70,8 @@ struct vl_dri3_screen
>     xcb_present_event_t eid;
>     xcb_special_event_t *special_event;
>
> +   struct pipe_context *pipe;
> +
>     struct vl_dri3_buffer *back_buffers[BACK_BUFFER_NUM];
>     int cur_back;
>
> @@ -82,6 +85,7 @@ struct vl_dri3_screen
>     int64_t last_ust, ns_frame, last_msc, next_msc;
>
>     bool flushed;
> +   bool is_different_gpu;
>  };
>
>  static void
> @@ -102,6 +106,8 @@ dri3_free_back_buffer(struct vl_dri3_screen *scrn,
>     xcb_sync_destroy_fence(scrn->conn, buffer->sync_fence);
>     xshmfence_unmap_shm(buffer->shm_fence);
>     pipe_resource_reference(&buffer->texture, NULL);
> +   if (buffer->linear_texture)
> +       pipe_resource_reference(&buffer->linear_texture, NULL);
>     FREE(buffer);
>  }
>
> @@ -209,7 +215,7 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn)
>     xcb_sync_fence_t sync_fence;
>     struct xshmfence *shm_fence;
>     int buffer_fd, fence_fd;
> -   struct pipe_resource templ;
> +   struct pipe_resource templ, *pixmap_buffer_texture;
>     struct winsys_handle whandle;
>     unsigned usage;
>
> @@ -226,8 +232,7 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn)
>        goto close_fd;
>
>     memset(&templ, 0, sizeof(templ));
> -   templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW |
> -                PIPE_BIND_SCANOUT | PIPE_BIND_SHARED;
> +   templ.bind = PIPE_BIND_RENDER_TARGET | PIPE_BIND_SAMPLER_VIEW;
>     templ.format = PIPE_FORMAT_B8G8R8X8_UNORM;
>     templ.target = PIPE_TEXTURE_2D;
>     templ.last_level = 0;
> @@ -235,16 +240,34 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn)
>     templ.height0 = scrn->height;
>     templ.depth0 = 1;
>     templ.array_size = 1;
> -   buffer->texture =
> scrn->base.pscreen->resource_create(scrn->base.pscreen,
> -                                                         &templ);
> -   if (!buffer->texture)
> -      goto unmap_shm;
>
> +   if (scrn->is_different_gpu) {
> +      buffer->texture =
> scrn->base.pscreen->resource_create(scrn->base.pscreen,
> +                                                            &templ);
> +      if (!buffer->texture)
> +         goto unmap_shm;
> +
> +      templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED |
> +                    PIPE_BIND_LINEAR;
> +      buffer->linear_texture =
> scrn->base.pscreen->resource_create(scrn->base.pscreen,
> +                                                                  &templ);
> +      pixmap_buffer_texture = buffer->linear_texture;
> +
> +      if (!buffer->linear_texture)
> +         goto no_linear_texture;
> +   } else {
> +      templ.bind |= PIPE_BIND_SCANOUT | PIPE_BIND_SHARED;
> +      buffer->texture =
> scrn->base.pscreen->resource_create(scrn->base.pscreen,
> +                                                            &templ);
> +      if (!buffer->texture)
> +         goto unmap_shm;
> +      pixmap_buffer_texture = buffer->texture;
> +   }
>     memset(&whandle, 0, sizeof(whandle));
>     whandle.type= DRM_API_HANDLE_TYPE_FD;
>     usage = PIPE_HANDLE_USAGE_EXPLICIT_FLUSH | PIPE_HANDLE_USAGE_READ;
>     scrn->base.pscreen->resource_get_handle(scrn->base.pscreen, NULL,
> -                                           buffer->texture, &whandle,
> +                                           pixmap_buffer_texture,
> &whandle,
>                                             usage);
>     buffer_fd = whandle.handle;
>     buffer->pitch = whandle.stride;
> @@ -271,6 +294,8 @@ dri3_alloc_back_buffer(struct vl_dri3_screen *scrn)
>
>     return buffer;
>
> +no_linear_texture:
> +   pipe_resource_reference(&buffer->texture, NULL);
>  unmap_shm:
>     xshmfence_unmap_shm(shm_fence);
>  close_fd:
> @@ -474,6 +499,7 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen,
>     struct vl_dri3_screen *scrn = (struct vl_dri3_screen *)context_private;
>     uint32_t options = XCB_PRESENT_OPTION_NONE;
>     struct vl_dri3_buffer *back;
> +   struct pipe_box src_box;
>
>     back = scrn->back_buffers[scrn->cur_back];
>     if (!back)
> @@ -485,6 +511,16 @@ vl_dri3_flush_frontbuffer(struct pipe_screen *screen,
>              return;
>     }
>
> +   if (scrn->is_different_gpu) {
> +      u_box_origin_2d(scrn->width, scrn->height, &src_box);
> +      scrn->pipe->resource_copy_region(scrn->pipe,
> +                                       back->linear_texture,
> +                                       0, 0, 0, 0,
> +                                       back->texture,
> +                                       0, &src_box);
> +
> +      scrn->pipe->flush(scrn->pipe, NULL, 0);
> +   }
>     xshmfence_reset(back->shm_fence);
>     back->busy = true;
>
> @@ -622,6 +658,7 @@ vl_dri3_screen_destroy(struct vl_screen *vscreen)
>        xcb_discard_reply(scrn->conn, cookie.sequence);
>        xcb_unregister_for_special_event(scrn->conn, scrn->special_event);
>     }
> +   scrn->pipe->destroy(scrn->pipe);
>     scrn->base.pscreen->destroy(scrn->base.pscreen);
>     pipe_loader_release(&scrn->base.dev, 1);
>     FREE(scrn);
> @@ -638,7 +675,6 @@ vl_dri3_screen_create(Display *display, int screen)
>     xcb_dri3_open_reply_t *open_reply;
>     xcb_get_geometry_cookie_t geom_cookie;
>     xcb_get_geometry_reply_t *geom_reply;
> -   int is_different_gpu;
>     int fd;
>
>     assert(display);
> @@ -677,10 +713,7 @@ vl_dri3_screen_create(Display *display, int screen)
>     fcntl(fd, F_SETFD, FD_CLOEXEC);
>     free(open_reply);
>
> -   fd = loader_get_user_preferred_fd(fd, &is_different_gpu);
> -   /* TODO support different GPU */
> -   if (is_different_gpu)
> -      goto close_fd;
> +   fd = loader_get_user_preferred_fd(fd, &scrn->is_different_gpu);
>
>     geom_cookie = xcb_get_geometry(scrn->conn, RootWindow(display,
> screen));
>     geom_reply = xcb_get_geometry_reply(scrn->conn, geom_cookie, NULL);
> @@ -699,6 +732,11 @@ vl_dri3_screen_create(Display *display, int screen)
>     if (!scrn->base.pscreen)
>        goto release_pipe;
>
> +   scrn->pipe = scrn->base.pscreen->context_create(scrn->base.pscreen,
> +                                                   &scrn->base, 0);
> +   if (!scrn->pipe)
> +       goto no_context;
> +
>     scrn->base.destroy = vl_dri3_screen_destroy;
>     scrn->base.texture_from_drawable =
> vl_dri3_screen_texture_from_drawable;
>     scrn->base.get_dirty_area = vl_dri3_screen_get_dirty_area;
> @@ -709,6 +747,8 @@ vl_dri3_screen_create(Display *display, int screen)
>
>     return &scrn->base;
>
> +no_context:
> +   scrn->base.pscreen->destroy(scrn->base.pscreen);
>  release_pipe:
>     if (scrn->base.dev) {
>        pipe_loader_release(&scrn->base.dev, 1);
> --
> 2.7.4
>
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