[Mesa-dev] [PATCH 2/2] svga: minor simplification in svga_validate_surface_view()
Brian Paul
brianp at vmware.com
Wed Sep 21 15:25:45 UTC 2016
Get rid of unneeded local var.
---
src/gallium/drivers/svga/svga_surface.c | 5 ++---
1 file changed, 2 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
index 42636bc..7cc7ef1 100644
--- a/src/gallium/drivers/svga/svga_surface.c
+++ b/src/gallium/drivers/svga/svga_surface.c
@@ -405,9 +405,9 @@ svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s)
{
enum pipe_error ret = PIPE_OK;
enum pipe_shader_type shader;
- struct pipe_surface *surf = NULL;
assert(svga_have_vgpu10(svga));
+ assert(s);
SVGA_STATS_TIME_PUSH(svga_sws(svga),
SVGA_STATS_TIME_VALIDATESURFACEVIEW);
@@ -481,12 +481,11 @@ svga_validate_surface_view(struct svga_context *svga, struct svga_surface *s)
goto done;
}
}
- surf = &s->base;
done:
SVGA_STATS_TIME_POP(svga_sws(svga));
- return surf;
+ return &s->base;
}
--
1.9.1
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