[Mesa-dev] [PATCH 1/8] svga: eliminate unneeded gotos in svga_validate_surface_view()
Charmaine Lee
charmainel at vmware.com
Fri Sep 23 21:26:22 UTC 2016
>From: Brian Paul <brianp at vmware.com>
>Sent: Friday, September 23, 2016 8:48 AM
>To: mesa-dev at lists.freedesktop.org
>Cc: Charmaine Lee
>Subject: [PATCH 1/8] svga: eliminate unneeded gotos in svga_validate_surface_view()
>---
> src/gallium/drivers/svga/svga_surface.c | 9 +++------
> 1 file changed, 3 insertions(+), 6 deletions(-)
>diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
>index 7cc7ef1..91bd4ca 100644
>--- a/src/gallium/drivers/svga/svga_surface.c
>+++ b/src/gallium/drivers/svga/svga_surface.c
>@@ -426,14 +426,12 @@ svga_validate_surface_view(struct svga_context *svga, struct >svga_surface *s)
> "same resource used in shaderResource and renderTarget 0x%x\n",
> s->handle);
> s = create_backed_surface_view(svga, s);
>- if (!s)
>- goto done;
>-
>+ /* s may be null here if the function failed */
> break;
> }
> }
>- if (s->view_id == SVGA3D_INVALID_ID) {
>+ if (s && s->view_id == SVGA3D_INVALID_ID) {
> SVGA3dResourceType resType;
> SVGA3dRenderTargetViewDesc desc;
>@@ -478,11 +476,10 @@ svga_validate_surface_view(struct svga_context *svga, struct >svga_surface *s)
> if (ret != PIPE_OK) {
> util_bitmask_clear(svga->surface_view_id_bm, s->view_id);
> s->view_id = SVGA3D_INVALID_ID;
>- goto done;
>+ s = NULL;
> }
> }
>-done:
> SVGA_STATS_TIME_POP(svga_sws(svga));
> return &s->base;
We want to return NULL when we fail to create RenderTargetView.
-Charmaine
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