[Mesa-dev] [PATCH 1/8] svga: eliminate unneeded gotos in svga_validate_surface_view()

Charmaine Lee charmainel at vmware.com
Fri Sep 23 21:28:21 UTC 2016



>From: Brian Paul <brianp at vmware.com>
>Sent: Friday, September 23, 2016 8:48 AM
>To: mesa-dev at lists.freedesktop.org
>Cc: Charmaine Lee
>Subject: [PATCH 1/8] svga: eliminate unneeded gotos in svga_validate_surface_view()

>---
> src/gallium/drivers/svga/svga_surface.c | 9 +++------
> 1 file changed, 3 insertions(+), 6 deletions(-)

>diff --git a/src/gallium/drivers/svga/svga_surface.c b/src/gallium/drivers/svga/svga_surface.c
>index 7cc7ef1..91bd4ca 100644
>--- a/src/gallium/drivers/svga/svga_surface.c
>+++ b/src/gallium/drivers/svga/svga_surface.c
>@@ -426,14 +426,12 @@ svga_validate_surface_view(struct svga_context *svga, struct >svga_surface *s)
>                   "same resource used in shaderResource and renderTarget 0x%x\n",
>                   s->handle);
>          s = create_backed_surface_view(svga, s);
>-         if (!s)
>-            goto done;
>-
>+         /* s may be null here if the function failed */
>          break;
>       }
>    }

>-   if (s->view_id == SVGA3D_INVALID_ID) {
>+   if (s && s->view_id == SVGA3D_INVALID_ID) {
>       SVGA3dResourceType resType;
>       SVGA3dRenderTargetViewDesc desc;

>@@ -478,11 +476,10 @@ svga_validate_surface_view(struct svga_context *svga, struct >svga_surface *s)
>       if (ret != PIPE_OK) {
>          util_bitmask_clear(svga->surface_view_id_bm, s->view_id);
>          s->view_id = SVGA3D_INVALID_ID;
>-         goto done;
>+         s = NULL;
>       }
>    }

>-done:
>    SVGA_STATS_TIME_POP(svga_sws(svga));

>    return &s->base;

We want to return NULL when we fail to create RenderTargetView.

-Charmaine


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