[Mesa-dev] Mesa 13.0.0 release plan (Was Re: Mesa 12.1.0 release plan (Was Re: Next Mesa release, anyone?))
Brian Paul
brianp at vmware.com
Fri Sep 30 13:23:23 UTC 2016
On 09/30/2016 04:59 AM, Emil Velikov wrote:
> On 30 September 2016 at 03:31, Timothy Arceri
> <timothy.arceri at collabora.com> wrote:
>> On Thu, 2016-09-29 at 19:17 -0700, Jason Ekstrand wrote:
>>
>> On Sep 29, 2016 5:14 PM, "Timothy Arceri" <timothy.arceri at collabora.com>
>> wrote:
>>>
>>> On Thu, 2016-09-29 at 15:56 +0100, Emil Velikov wrote:
>>>> On 28 September 2016 at 19:53, Marek Olšák <maraeo at gmail.com> wrote:
>>>>>
>>>>> Hi,
>>>>>
>>>>> It's been almost 4 months since the 12.0 branch was created, and
>>>>> soon
>>>>> it will have been 3 months since Mesa 12.0 was released.
>>>>>
>>>>> Is there any reason we haven't created the stable branch yet?
>>>>>
>>>>> Ideally, we would time the release so that it's 1-2 months before
>>>>> fall
>>>>> distribution releases.
>>>>>
>>>>
>>>> Thanks Marek !
>>>>
>>>> In all honesty I was secretly hoping that we'll get Dave/Bas RADV for
>>>> 12.1.
>>>
>>> I believe the release should be 13?? Core Mesa and the Intel driver
>>> have reached 4.4 this release also core Mesa is now at 4.5 despite not
>>> being enabled anywhere.
>>
>> My personal preference, for whatever it's worth, would be to call it 12.1.
>> The 12.0 release was the biggest release we've had in a long time and it
>> seems odd to me to jump to 13.0 right away when we really haven't done much
>> at all in terms of new features. (I think it's only 2 or 3 desktop features
>> in the case of Intel. A bit more on the ES side I guess).
>>
>>
>> My understanding is the major version has only ever been bumped when full
>> support for a new desktop OpenGL version has been reached regardless of the
>> number of extensions enabled. We did the same thing going from 8.0 > 9.0
>> were as the 7 release went all the way to 7.11 over a 4 year period. It
>> seems odd to change the way we bump versions at this point in time, although
>> in future maybe it will need to be based on Vulkin versions also.
>>
> Brain freeze - seem to miss-remember that enhanced layouts (thus 4.4)
> landed after the branch point.
> That plus the ES3.1/ES3.2, compat for the desktop GL, (by Ilia/Ken)
> does take us to 13.0.
>
> At the end of the day it's just a number albeit being the "unlucky" one.
>
> If we get a consensus amongst the majority of devs we can change the
> versioning scheme. But for that let's do so in a ~weeks time - after
> the branchpoint.
I'd say to go to 13.0 if we're now supporting GL 4.4. That'd follow the
general pattern.
I'm updating docs/intro.html with version 10.x - 12.x info.
-Brian
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