[Mesa-dev] Mesa 13.0.0 release plan (Was Re: Mesa 12.1.0 release plan (Was Re: Next Mesa release, anyone?))
Emil Velikov
emil.l.velikov at gmail.com
Fri Sep 30 10:59:19 UTC 2016
On 30 September 2016 at 03:31, Timothy Arceri
<timothy.arceri at collabora.com> wrote:
> On Thu, 2016-09-29 at 19:17 -0700, Jason Ekstrand wrote:
>
> On Sep 29, 2016 5:14 PM, "Timothy Arceri" <timothy.arceri at collabora.com>
> wrote:
>>
>> On Thu, 2016-09-29 at 15:56 +0100, Emil Velikov wrote:
>> > On 28 September 2016 at 19:53, Marek Olšák <maraeo at gmail.com> wrote:
>> > >
>> > > Hi,
>> > >
>> > > It's been almost 4 months since the 12.0 branch was created, and
>> > > soon
>> > > it will have been 3 months since Mesa 12.0 was released.
>> > >
>> > > Is there any reason we haven't created the stable branch yet?
>> > >
>> > > Ideally, we would time the release so that it's 1-2 months before
>> > > fall
>> > > distribution releases.
>> > >
>> >
>> > Thanks Marek !
>> >
>> > In all honesty I was secretly hoping that we'll get Dave/Bas RADV for
>> > 12.1.
>>
>> I believe the release should be 13?? Core Mesa and the Intel driver
>> have reached 4.4 this release also core Mesa is now at 4.5 despite not
>> being enabled anywhere.
>
> My personal preference, for whatever it's worth, would be to call it 12.1.
> The 12.0 release was the biggest release we've had in a long time and it
> seems odd to me to jump to 13.0 right away when we really haven't done much
> at all in terms of new features. (I think it's only 2 or 3 desktop features
> in the case of Intel. A bit more on the ES side I guess).
>
>
> My understanding is the major version has only ever been bumped when full
> support for a new desktop OpenGL version has been reached regardless of the
> number of extensions enabled. We did the same thing going from 8.0 > 9.0
> were as the 7 release went all the way to 7.11 over a 4 year period. It
> seems odd to change the way we bump versions at this point in time, although
> in future maybe it will need to be based on Vulkin versions also.
>
Brain freeze - seem to miss-remember that enhanced layouts (thus 4.4)
landed after the branch point.
That plus the ES3.1/ES3.2, compat for the desktop GL, (by Ilia/Ken)
does take us to 13.0.
At the end of the day it's just a number albeit being the "unlucky" one.
If we get a consensus amongst the majority of devs we can change the
versioning scheme. But for that let's do so in a ~weeks time - after
the branchpoint.
Regards,
Emil
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