[Mesa-dev] [PATCH] anv/pipeline: Properly handle unset gl_Layer and gl_ViewportIndex
Mark Janes
mark.a.janes at intel.com
Tue Apr 4 18:57:16 UTC 2017
Tested-by: Mark Janes <mark.a.janes at intel.com>
Jason Ekstrand <jason at jlekstrand.net> writes:
> When the shader does not set one of these values, they are supposed to
> get a default value of 0. We have hardware bits in 3DSTATE_CLIP for
> this but haven't been setting them. This fixes the intermittent failure
> of dEQP-VK.geometry.layered.3d.render_to_default_layer.
>
> Cc: "13.0 17.0" <mesa-stable at lists.freedesktop.org>
> ---
> src/intel/vulkan/genX_pipeline.c | 27 ++++++++++++++++++++++++---
> 1 file changed, 24 insertions(+), 3 deletions(-)
>
> diff --git a/src/intel/vulkan/genX_pipeline.c b/src/intel/vulkan/genX_pipeline.c
> index 85a9e4f..f79b9b0 100644
> --- a/src/intel/vulkan/genX_pipeline.c
> +++ b/src/intel/vulkan/genX_pipeline.c
> @@ -1014,14 +1014,35 @@ emit_3dstate_clip(struct anv_pipeline *pipeline,
>
> clip.MinimumPointWidth = 0.125;
> clip.MaximumPointWidth = 255.875;
> - clip.MaximumVPIndex = (vp_info ? vp_info->viewportCount : 1) - 1;
> +
> + const struct brw_vue_prog_data *last =
> + anv_pipeline_get_last_vue_prog_data(pipeline);
> +
> + /* From the Vulkan 1.0.45 spec:
> + *
> + * "If the last active vertex processing stage shader entry point’s
> + * interface does not include a variable decorated with
> + * ViewportIndex, then the first viewport is used."
> + */
> + if (vp_info && (last->vue_map.slots_valid & VARYING_BIT_VIEWPORT)) {
> + clip.MaximumVPIndex = vp_info->viewportCount - 1;
> + } else {
> + clip.MaximumVPIndex = 0;
> + }
> +
> + /* From the Vulkan 1.0.45 spec:
> + *
> + * "If the last active vertex processing stage shader entry point’s
> + * interface does not include a variable decorated with Layer, then
> + * the first layer is used."
> + */
> + clip.ForceZeroRTAIndexEnable =
> + !(last->vue_map.slots_valid & VARYING_BIT_LAYER);
>
> #if GEN_GEN == 7
> clip.FrontWinding = vk_to_gen_front_face[rs_info->frontFace];
> clip.CullMode = vk_to_gen_cullmode[rs_info->cullMode];
> clip.ViewportZClipTestEnable = !pipeline->depth_clamp_enable;
> - const struct brw_vue_prog_data *last =
> - anv_pipeline_get_last_vue_prog_data(pipeline);
> if (last) {
> clip.UserClipDistanceClipTestEnableBitmask = last->clip_distance_mask;
> clip.UserClipDistanceCullTestEnableBitmask = last->cull_distance_mask;
> --
> 2.5.0.400.gff86faf
>
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