[Mesa-dev] [PATCH] i965/fs: Always provide a default LOD of 0 for TXS and TXL

Iago Toral itoral at igalia.com
Wed Apr 5 07:37:54 UTC 2017


Reviewed-by: Iago Toral Quiroga <itoral at igalia.com>

On Tue, 2017-04-04 at 15:38 -0700, Jason Ekstrand wrote:
> We already provide a default LOD for textureQueryLevels and texture()
> on
> non-fragment stages.  However, there are more cases where one is
> needed
> such as textureSize(gsampler2DMS*) in SPIR-V.  Instead of trying to
> list
> out all of the cases one at a time, just provide the default for all
> TXS
> and TXL operations.  This fixes a shader validation error in the new
> Sascha deferredmultisampling demo which uses
> textureSize(gsampler2DMS).
> 
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100391
> Cc: Lionel Landwerlin <lionel.g.landwerlin at intel.com>
> Cc: "13.0 17.0" <mesa-stable at lists.freedesktop.org>
> ---
>  src/intel/compiler/brw_fs_nir.cpp | 18 +++++++++---------
>  1 file changed, 9 insertions(+), 9 deletions(-)
> 
> diff --git a/src/intel/compiler/brw_fs_nir.cpp
> b/src/intel/compiler/brw_fs_nir.cpp
> index bc1ccfb..23cd4b7 100644
> --- a/src/intel/compiler/brw_fs_nir.cpp
> +++ b/src/intel/compiler/brw_fs_nir.cpp
> @@ -4380,15 +4380,6 @@ fs_visitor::nir_emit_texture(const fs_builder
> &bld, nir_tex_instr *instr)
>     srcs[TEX_LOGICAL_SRC_COORD_COMPONENTS] = brw_imm_d(instr-
> >coord_components);
>     srcs[TEX_LOGICAL_SRC_GRAD_COMPONENTS] =
> brw_imm_d(lod_components);
>  
> -   if (instr->op == nir_texop_query_levels ||
> -       (instr->op == nir_texop_tex && stage !=
> MESA_SHADER_FRAGMENT)) {
> -      /* textureQueryLevels() and texture() are implemented in terms
> of TXS
> -       * and TXL respectively, so we need to pass a valid LOD
> argument.
> -       */
> -      assert(srcs[TEX_LOGICAL_SRC_LOD].file == BAD_FILE);
> -      srcs[TEX_LOGICAL_SRC_LOD] = brw_imm_ud(0u);
> -   }
> -
>     enum opcode opcode;
>     switch (instr->op) {
>     case nir_texop_tex:
> @@ -4455,6 +4446,15 @@ fs_visitor::nir_emit_texture(const fs_builder
> &bld, nir_tex_instr *instr)
>        unreachable("unknown texture opcode");
>     }
>  
> +   /* TXS and TXL require a LOD but not everything we implement
> using those
> +    * two opcodes provides one.  Provide a default LOD of 0.
> +    */
> +   if ((opcode == SHADER_OPCODE_TXS_LOGICAL ||
> +        opcode == SHADER_OPCODE_TXL_LOGICAL) &&
> +       srcs[TEX_LOGICAL_SRC_LOD].file == BAD_FILE) {
> +      srcs[TEX_LOGICAL_SRC_LOD] = brw_imm_ud(0u);
> +   }
> +
>     if (instr->op == nir_texop_tg4) {
>        if (instr->component == 1 &&
>            key_tex->gather_channel_quirk_mask & (1 << texture)) {


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