[Mesa-dev] [PATCH 3/9] i965: take ownership rather than adding reference for new renderbuffers
Timothy Arceri
tarceri at itsqueeze.com
Sat Apr 8 01:04:34 UTC 2017
This avoids locking in the reference calls and fixes a leak after the
RefCount initialisation was change from 0 to 1.
Fixes: 32141e53d1520 (mesa: tidy up renderbuffer RefCount initialisation)
---
src/mesa/drivers/dri/i965/intel_screen.c | 13 +++++++------
1 file changed, 7 insertions(+), 6 deletions(-)
diff --git a/src/mesa/drivers/dri/i965/intel_screen.c b/src/mesa/drivers/dri/i965/intel_screen.c
index 811a9c5..e2b70db 100644
--- a/src/mesa/drivers/dri/i965/intel_screen.c
+++ b/src/mesa/drivers/dri/i965/intel_screen.c
@@ -1151,58 +1151,59 @@ intelCreateBuffer(__DRIscreen *dri_screen,
rgbFormat = mesaVis->redMask == 0xff ? MESA_FORMAT_R8G8B8X8_UNORM
: MESA_FORMAT_B8G8R8X8_UNORM;
} else {
rgbFormat = mesaVis->redMask == 0xff ? MESA_FORMAT_R8G8B8A8_SRGB
: MESA_FORMAT_B8G8R8A8_SRGB;
fb->Visual.sRGBCapable = true;
}
/* setup the hardware-based renderbuffers */
rb = intel_create_renderbuffer(rgbFormat, num_samples);
- _mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &rb->Base.Base);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_FRONT_LEFT, &rb->Base.Base);
if (mesaVis->doubleBufferMode) {
rb = intel_create_renderbuffer(rgbFormat, num_samples);
- _mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &rb->Base.Base);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_BACK_LEFT, &rb->Base.Base);
}
/*
* Assert here that the gl_config has an expected depth/stencil bit
* combination: one of d24/s8, d16/s0, d0/s0. (See intelInitScreen2(),
* which constructs the advertised configs.)
*/
if (mesaVis->depthBits == 24) {
assert(mesaVis->stencilBits == 8);
if (screen->devinfo.has_hiz_and_separate_stencil) {
rb = intel_create_private_renderbuffer(MESA_FORMAT_Z24_UNORM_X8_UINT,
num_samples);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, &rb->Base.Base);
rb = intel_create_private_renderbuffer(MESA_FORMAT_S_UINT8,
num_samples);
- _mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_STENCIL,
+ &rb->Base.Base);
} else {
/*
* Use combined depth/stencil. Note that the renderbuffer is
* attached to two attachment points.
*/
rb = intel_create_private_renderbuffer(MESA_FORMAT_Z24_UNORM_S8_UINT,
num_samples);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, &rb->Base.Base);
_mesa_add_renderbuffer(fb, BUFFER_STENCIL, &rb->Base.Base);
}
}
else if (mesaVis->depthBits == 16) {
assert(mesaVis->stencilBits == 0);
rb = intel_create_private_renderbuffer(MESA_FORMAT_Z_UNORM16,
num_samples);
- _mesa_add_renderbuffer(fb, BUFFER_DEPTH, &rb->Base.Base);
+ _mesa_add_renderbuffer_without_ref(fb, BUFFER_DEPTH, &rb->Base.Base);
}
else {
assert(mesaVis->depthBits == 0);
assert(mesaVis->stencilBits == 0);
}
/* now add any/all software-based renderbuffers we may need */
_swrast_add_soft_renderbuffers(fb,
false, /* never sw color */
false, /* never sw depth */
--
2.9.3
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