[Mesa-dev] [PATCH 04/14] mesa: always return GL_OUT_OF_MEMORY or GL_NO_ERROR when KHR_no_error enabled
Timothy Arceri
tarceri at itsqueeze.com
Wed Apr 12 23:42:14 UTC 2017
---
src/mesa/main/getstring.c | 11 +++++++++++
1 file changed, 11 insertions(+)
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index 6e90511..5da405d 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -297,17 +297,28 @@ invalid_pname:
*
* Returns __struct gl_contextRec::ErrorValue.
*/
GLenum GLAPIENTRY
_mesa_GetError( void )
{
GET_CURRENT_CONTEXT(ctx);
GLenum e = ctx->ErrorValue;
ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0);
+ /* From Issue (3) of the KHR_no_error spec:
+ *
+ * "Should glGetError() always return NO_ERROR or have undefined
+ * results?
+ *
+ * RESOLVED: It should for all errors except OUT_OF_MEMORY."
+ */
+ if (_mesa_is_no_error_enabled(ctx) && e != GL_OUT_OF_MEMORY) {
+ e = GL_NO_ERROR;
+ }
+
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "glGetError <-- %s\n", _mesa_enum_to_string(e));
ctx->ErrorValue = (GLenum) GL_NO_ERROR;
ctx->ErrorDebugCount = 0;
return e;
}
--
2.9.3
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