[Mesa-dev] [PATCH 03/14] mesa: add _mesa_is_no_error_enabled() helper
Brian Paul
brianp at vmware.com
Fri Apr 14 15:47:49 UTC 2017
On 04/13/2017 06:14 PM, Timothy Arceri wrote:
>
>
> On 13/04/17 12:54, Brian Paul wrote:
>> On 04/12/2017 05:42 PM, Timothy Arceri wrote:
>>> ---
>>> src/mesa/main/context.h | 7 +++++++
>>> 1 file changed, 7 insertions(+)
>>>
>>> diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
>>> index 9704a96..ccb5463 100644
>>> --- a/src/mesa/main/context.h
>>> +++ b/src/mesa/main/context.h
>>> @@ -317,20 +317,27 @@ _mesa_is_gles31(const struct gl_context *ctx)
>>> /**
>>> * Checks if the context is for GLES 3.2 or later
>>> */
>>> static inline bool
>>> _mesa_is_gles32(const struct gl_context *ctx)
>>> {
>>> return ctx->API == API_OPENGLES2 && ctx->Version >= 32;
>>> }
>>>
>>>
>>> +static inline bool
>>> +_mesa_is_no_error_enabled(const struct gl_context *ctx)
>>
>> That function name doesn't exactly roll off the tongue. I realize it
>> comes from KHR "no_error" but I think something like
>> _mesa_no_error_check() would be easier to parse.
>
> I kind of like it as is. As it tells you it's something that is
> enabled/disabled. IMO _mesa_no_error_check() is more vague, although if
> you insist I can change it, I'm not too worried about what its called :)
I don't want to bike-shed this either, but I still prefer my suggestion. :)
-Brian
>
>
>>
>> I have a few other quick comments on some of the other patches, but I
>> don't have time for a detailed review right now.
>>
>> -Brian
>>
>>> +{
>>> + return ctx->Const.ContextFlags & GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR;
>>> +}
>>> +
>>> +
>>> /**
>>> * Checks if the context supports geometry shaders.
>>> */
>>> static inline bool
>>> _mesa_has_geometry_shaders(const struct gl_context *ctx)
>>> {
>>> return _mesa_has_OES_geometry_shader(ctx) ||
>>> (_mesa_is_desktop_gl(ctx) && ctx->Version >= 32);
>>> }
>>>
>>>
>>
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