[Mesa-dev] [PATCH 10/14] mesa/varray: add KHR_no_error support to *Pointer() functions
Timothy Arceri
tarceri at itsqueeze.com
Wed Apr 12 23:42:20 UTC 2017
---
src/mesa/main/varray.c | 352 +++++++++++++++++++++++++++++++++----------------
1 file changed, 236 insertions(+), 116 deletions(-)
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 8d8da83..3f61608 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -315,21 +315,21 @@ _mesa_update_array_format(struct gl_context *ctx,
array->RelativeOffset = relativeOffset;
array->_ElementSize = elementSize;
vao->NewArrays |= VERT_BIT(attrib);
ctx->NewState |= _NEW_ARRAY;
}
/**
* Does error checking and updates the format in an attrib array.
*
- * Called by update_array() and VertexAttrib*Format().
+ * Called by *Pointer() and VertexAttrib*Format().
*
* \param func Name of calling function used for error reporting
* \param attrib The index of the attribute array
* \param legalTypes Bitmask of *_BIT above indicating legal datatypes
* \param sizeMin Min allowable size value
* \param sizeMax Max allowable size value (may also be BGRA_OR_4)
* \param size Components per element (1, 2, 3 or 4)
* \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
* \param normalized Whether integer types are converted to floats in [-1, 1]
* \param integer Integer-valued values (will not be normalized to [-1, 1])
@@ -509,57 +509,61 @@ validate_array(struct gl_context *ctx, const char *func,
* 2.9.6), and the pointer argument is not NULL."
*/
if (ptr != NULL && vao->ARBsemantics &&
!_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
_mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
return;
}
}
+static bool
+validate_array_and_format(struct gl_context *ctx, const char *func,
+ GLuint attrib, GLbitfield legalTypes,
+ GLint sizeMin, GLint sizeMax,
+ GLint size, GLenum type, GLsizei stride,
+ GLboolean normalized, GLboolean integer,
+ GLboolean doubles, GLenum format, const GLvoid *ptr,
+ struct gl_vertex_array_object *vao)
+{
+ validate_array(ctx, func, attrib, legalTypes, sizeMin, sizeMax, size,
+ type, stride, normalized, integer, doubles, ptr);
+
+ return validate_array_format(ctx, func, vao, attrib, legalTypes, sizeMin,
+ sizeMax, size, type, normalized, integer,
+ doubles, 0, format);
+}
+
+
/**
* Update state for glVertex/Color/TexCoord/...Pointer functions.
*
- * \param func name of calling function used for error reporting
* \param attrib the attribute array index to update
- * \param legalTypes bitmask of *_BIT above indicating legal datatypes
- * \param sizeMin min allowable size value
+ * \param format Either GL_RGBA or GL_BGRA.
* \param sizeMax max allowable size value (may also be BGRA_OR_4)
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
* \param integer integer-valued values (will not be normalized to [-1,1])
* \param doubles Double values not reduced to floats
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
update_array(struct gl_context *ctx,
- const char *func,
- GLuint attrib, GLbitfield legalTypesMask,
- GLint sizeMin, GLint sizeMax,
+ GLuint attrib, GLenum format,
+ GLint sizeMax,
GLint size, GLenum type, GLsizei stride,
GLboolean normalized, GLboolean integer, GLboolean doubles,
const GLvoid *ptr)
{
struct gl_vertex_array_object *vao = ctx->Array.VAO;
- GLenum format = get_array_format(ctx, sizeMax, &size);
-
- validate_array(ctx, func, attrib, legalTypesMask, sizeMin, sizeMax,
- size, type, stride, normalized, integer, doubles, ptr);
-
- if (!validate_array_format(ctx, func, vao, attrib,
- legalTypesMask, sizeMin, sizeMax,
- size, type, normalized, integer, doubles, 0,
- format)) {
- return;
- }
_mesa_update_array_format(ctx, vao, attrib, size, type, format,
normalized, integer, doubles, 0);
/* Reset the vertex attrib binding */
vertex_attrib_binding(ctx, vao, attrib, attrib);
/* The Stride and Ptr fields are not set by update_array_format() */
struct gl_array_attributes *array = &vao->VertexAttrib[attrib];
array->Stride = stride;
@@ -570,256 +574,372 @@ update_array(struct gl_context *ctx,
_mesa_bind_vertex_buffer(ctx, vao, attrib,
ctx->Array.ArrayBufferObj, (GLintptr) ptr,
effectiveStride);
}
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
- GLbitfield legalTypes = (ctx->API == API_OPENGLES)
- ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
- : (SHORT_BIT | INT_BIT | FLOAT_BIT |
- DOUBLE_BIT | HALF_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
FLUSH_VERTICES(ctx, 0);
- update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
- legalTypes, 2, 4,
- size, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (SHORT_BIT | INT_BIT | FLOAT_BIT |
+ DOUBLE_BIT | HALF_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glVertexPointer", VERT_ATTRIB_POS,
+ legalTypes, 2, 4, size, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, format,
+ ptr, ctx->Array.VAO))
+ return;
+ }
+
+ update_array(ctx, VERT_ATTRIB_POS, format, 4, size, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
GET_CURRENT_CONTEXT(ctx);
- const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
- ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
- : (BYTE_BIT | SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
FLUSH_VERTICES(ctx, 0);
- update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
- legalTypes, 3, 3,
- 3, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glNormalPointer",
+ VERT_ATTRIB_NORMAL, legalTypes, 3, 3, 3,
+ type, stride, GL_TRUE, GL_FALSE,
+ GL_FALSE, format, ptr, ctx->Array.VAO))
+ return;
+ }
+
+ update_array(ctx, VERT_ATTRIB_NORMAL, format, 3, 3, type, stride, GL_TRUE,
+ GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
- const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
- ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
- : (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
FLUSH_VERTICES(ctx, 0);
- update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
- legalTypes, sizeMin, BGRA_OR_4,
- size, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
+ GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glColorPointer",
+ VERT_ATTRIB_COLOR0, legalTypes, sizeMin,
+ BGRA_OR_4, size, type, stride, GL_TRUE,
+ GL_FALSE, GL_FALSE, format, ptr,
+ ctx->Array.VAO))
+ return;
+ }
+
+ update_array(ctx, VERT_ATTRIB_COLOR0, format, BGRA_OR_4, size,
+ type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
- update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
+
+ if (!validate_array_and_format(ctx, "glFogCoordPointer",
+ VERT_ATTRIB_FOG, legalTypes, 1, 1, 1,
+ type, stride, GL_FALSE, GL_FALSE,
+ GL_FALSE, format, ptr, ctx->Array.VAO))
+ return;
+ }
+
+ update_array(ctx, VERT_ATTRIB_FOG, format, 1, 1, type, stride, GL_FALSE,
+ GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
- FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
- update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
+
+ if (!validate_array_and_format(ctx, "glIndexPointer",
+ VERT_ATTRIB_COLOR_INDEX,
+ legalTypes, 1, 1, 1, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, format,
+ ptr, ctx->Array.VAO))
+ return;
+ }
+
+ update_array(ctx, VERT_ATTRIB_COLOR_INDEX, format, 1, 1, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_SecondaryColorPointer(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
- update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
- legalTypes, 3, BGRA_OR_4,
- size, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
+ GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glSecondaryColorPointer",
+ VERT_ATTRIB_COLOR1, legalTypes, 3,
+ BGRA_OR_4, size, type, stride,
+ GL_TRUE, GL_FALSE, GL_FALSE, format, ptr,
+ ctx->Array.VAO))
+ return;
+ }
+
+ update_array(ctx, VERT_ATTRIB_COLOR1, format, BGRA_OR_4, size, type,
+ stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
- GLbitfield legalTypes = (ctx->API == API_OPENGLES)
- ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
- : (SHORT_BIT | INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT);
const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1;
const GLuint unit = ctx->Array.ActiveTexture;
FLUSH_VERTICES(ctx, 0);
- update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
- legalTypes, sizeMin, 4,
- size, type, stride, GL_FALSE, GL_FALSE, GL_FALSE,
- ptr);
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
+ ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
+ : (SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glTexCoordPointer",
+ VERT_ATTRIB_TEX(unit), legalTypes,
+ sizeMin, 4, size, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, format, ptr,
+ ctx->Array.VAO))
+ return;
+ }
+
+ update_array(ctx, VERT_ATTRIB_TEX(unit), format, 4, size, type,
+ stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
/* this is the same type that glEdgeFlag uses */
const GLboolean integer = GL_FALSE;
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
- update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
- legalTypes, 1, 1,
- 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, GL_FALSE, ptr);
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
+
+ if (!validate_array_and_format(ctx, "glEdgeFlagPointer",
+ VERT_ATTRIB_EDGEFLAG, legalTypes,
+ 1, 1, 1, GL_UNSIGNED_BYTE, stride,
+ GL_FALSE, integer, GL_FALSE, format, ptr,
+ ctx->Array.VAO))
+ return;
+ }
+
+ update_array(ctx, VERT_ATTRIB_EDGEFLAG, format, 1, 1, GL_UNSIGNED_BYTE,
+ stride, GL_FALSE, integer, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
- if (ctx->API != API_OPENGLES) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glPointSizePointer(ES 1.x only)");
- return;
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ if (ctx->API != API_OPENGLES) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glPointSizePointer(ES 1.x only)");
+ return;
+ }
+
+ const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
+
+ if (!validate_array_and_format(ctx, "glPointSizePointer",
+ VERT_ATTRIB_POINT_SIZE, legalTypes,
+ 1, 1, 1, type, stride, GL_FALSE, GL_FALSE,
+ GL_FALSE, format, ptr, ctx->Array.VAO))
+ return;
}
- update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
- legalTypes, 1, 1,
- 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr);
+ update_array(ctx, VERT_ATTRIB_POINT_SIZE, format, 1, 1, type, stride,
+ GL_FALSE, GL_FALSE, GL_FALSE, ptr);
}
/**
* Set a generic vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).
*/
void GLAPIENTRY
_mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type,
GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT |
- HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
- FIXED_ES_BIT | FIXED_GL_BIT |
- UNSIGNED_INT_2_10_10_10_REV_BIT |
- INT_2_10_10_10_REV_BIT |
- UNSIGNED_INT_10F_11F_11F_REV_BIT);
GET_CURRENT_CONTEXT(ctx);
- if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
- return;
+ GLenum format = get_array_format(ctx, BGRA_OR_4, &size);
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(idx)");
+ return;
+ }
+
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_ES_BIT | FIXED_GL_BIT |
+ UNSIGNED_INT_2_10_10_10_REV_BIT |
+ INT_2_10_10_10_REV_BIT |
+ UNSIGNED_INT_10F_11F_11F_REV_BIT);
+
+ if (!validate_array_and_format(ctx, "glVertexAttribPointer",
+ VERT_ATTRIB_GENERIC(index), legalTypes,
+ 1, BGRA_OR_4, size, type, stride,
+ normalized, GL_FALSE, GL_FALSE, format,
+ ptr, ctx->Array.VAO))
+ return;
}
- update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
- legalTypes, 1, BGRA_OR_4,
+ update_array(ctx, VERT_ATTRIB_GENERIC(index), format, BGRA_OR_4,
size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr);
}
/**
* GL_EXT_gpu_shader4 / GL 3.0.
* Set an integer-valued vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).
*/
void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
- const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
- SHORT_BIT | UNSIGNED_SHORT_BIT |
- INT_BIT | UNSIGNED_INT_BIT);
const GLboolean normalized = GL_FALSE;
const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
- if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
- return;
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
+ return;
+ }
+
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT);
+
+ if (!validate_array_and_format(ctx, "glVertexAttribIPointer",
+ VERT_ATTRIB_GENERIC(index), legalTypes,
+ 1, 4, size, type, stride,
+ normalized, integer, GL_FALSE, format,
+ ptr, ctx->Array.VAO))
+ return;
}
- update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
- legalTypes, 1, 4,
- size, type, stride, normalized, integer, GL_FALSE, ptr);
+ update_array(ctx, VERT_ATTRIB_GENERIC(index), format, 4, size, type,
+ stride, normalized, integer, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
- const GLbitfield legalTypes = (DOUBLE_BIT);
- if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribLPointer(index)");
- return;
+
+ GLenum format = GL_RGBA;
+ if (!_mesa_is_no_error_enabled(ctx)) {
+ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribLPointer(index)");
+ return;
+ }
+
+ const GLbitfield legalTypes = DOUBLE_BIT;
+
+ if (!validate_array_and_format(ctx, "glVertexAttribLPointer",
+ VERT_ATTRIB_GENERIC(index), legalTypes,
+ 1, 4, size, type, stride,
+ GL_FALSE, GL_FALSE, GL_TRUE, format,
+ ptr, ctx->Array.VAO))
+ return;
}
- update_array(ctx, "glVertexAttribLPointer", VERT_ATTRIB_GENERIC(index),
- legalTypes, 1, 4,
- size, type, stride, GL_FALSE, GL_FALSE, GL_TRUE, ptr);
+ update_array(ctx, VERT_ATTRIB_GENERIC(index), format, 4, size, type,
+ stride, GL_FALSE, GL_FALSE, GL_TRUE, ptr);
}
void
_mesa_enable_vertex_array_attrib(struct gl_context *ctx,
struct gl_vertex_array_object *vao,
unsigned attrib)
{
assert(attrib < ARRAY_SIZE(vao->VertexAttrib));
--
2.9.3
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