[Mesa-dev] [PATCH v2 3/4] mesa: move glMultiDrawArrays to vbo and fix error handling

Timothy Arceri tarceri at itsqueeze.com
Fri Apr 14 01:18:06 UTC 2017


I don't know this code all that well. But for what its worth it looks 
correct so:

Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>


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