[Mesa-dev] [PATCH] mesa: print target string in glBindTexture() error message
Brian Paul
brianp at vmware.com
Fri Apr 14 18:42:50 UTC 2017
---
src/mesa/main/texobj.c | 3 ++-
1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index ad644ca..00feb97 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -1663,7 +1663,8 @@ _mesa_BindTexture( GLenum target, GLuint texName )
targetIndex = _mesa_tex_target_to_index(ctx, target);
if (targetIndex < 0) {
- _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target)");
+ _mesa_error(ctx, GL_INVALID_ENUM, "glBindTexture(target = %s)",
+ _mesa_enum_to_string(target));
return;
}
assert(targetIndex < NUM_TEXTURE_TARGETS);
--
1.9.1
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