[Mesa-dev] [PATCH 38/61] radeonsi/gfx9: get GS wave ID from the correct input
Marek Olšák
maraeo at gmail.com
Mon Apr 24 08:45:35 UTC 2017
From: Marek Olšák <marek.olsak at amd.com>
---
src/gallium/drivers/radeonsi/si_shader.c | 14 +++++++++++---
1 file changed, 11 insertions(+), 3 deletions(-)
diff --git a/src/gallium/drivers/radeonsi/si_shader.c b/src/gallium/drivers/radeonsi/si_shader.c
index 5e1f59c..0d94bdd 100644
--- a/src/gallium/drivers/radeonsi/si_shader.c
+++ b/src/gallium/drivers/radeonsi/si_shader.c
@@ -2831,26 +2831,34 @@ static void si_llvm_emit_es_epilogue(struct lp_build_tgsi_context *bld_base)
ac_build_buffer_store_dword(&ctx->ac,
ctx->esgs_ring,
out_val, 1, NULL, soffset,
(4 * param_index + chan) * 4,
1, 1, true, true);
}
}
}
+static LLVMValueRef si_get_gs_wave_id(struct si_shader_context *ctx)
+{
+ if (ctx->screen->b.chip_class >= GFX9)
+ return unpack_param(ctx, ctx->param_merged_wave_info, 16, 8);
+ else
+ return LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id);
+}
+
static void si_llvm_emit_gs_epilogue(struct lp_build_tgsi_context *bld_base)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_NOP | AC_SENDMSG_GS_DONE,
- LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id));
+ si_get_gs_wave_id(ctx));
}
static void si_llvm_emit_vs_epilogue(struct lp_build_tgsi_context *bld_base)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = &ctx->gallivm;
struct tgsi_shader_info *info = &ctx->shader->selector->info;
struct si_shader_output_values *outputs = NULL;
int i,j;
@@ -5530,38 +5538,38 @@ static void si_llvm_emit_vertex(
}
}
gs_next_vertex = lp_build_add(uint, gs_next_vertex,
ctx->i32_1);
LLVMBuildStore(gallivm->builder, gs_next_vertex, ctx->gs_next_vertex[stream]);
/* Signal vertex emission */
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_EMIT | AC_SENDMSG_GS | (stream << 8),
- LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id));
+ si_get_gs_wave_id(ctx));
if (!use_kill)
lp_build_endif(&if_state);
}
/* Cut one primitive from the geometry shader */
static void si_llvm_emit_primitive(
const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
unsigned stream;
/* Signal primitive cut */
stream = si_llvm_get_stream(bld_base, emit_data);
ac_build_sendmsg(&ctx->ac, AC_SENDMSG_GS_OP_CUT | AC_SENDMSG_GS | (stream << 8),
- LLVMGetParam(ctx->main_fn, ctx->param_gs_wave_id));
+ si_get_gs_wave_id(ctx));
}
static void si_llvm_emit_barrier(const struct lp_build_tgsi_action *action,
struct lp_build_tgsi_context *bld_base,
struct lp_build_emit_data *emit_data)
{
struct si_shader_context *ctx = si_shader_context(bld_base);
struct gallivm_state *gallivm = &ctx->gallivm;
/* SI only (thanks to a hw bug workaround):
--
2.7.4
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