[Mesa-dev] [PATCH 2/2] radeonsi: disable primitive restart for non-strip prims based on app list

Marc Di Luzio mdiluzio at feralinteractive.com
Tue Apr 25 09:26:45 UTC 2017


> Thanks. Do you plan to update the games not to enable primitive
> restart for non-strip primitives?

I won't be able to give a decent time frame yet, but yes I'll make sure
it's on our schedule.

-----
Marc Di Luzio
Linux Group Lead @ Feral Interactive Ltd.

On 25 April 2017 at 10:15, Marek Olšák <maraeo at gmail.com> wrote:

> On Tue, Apr 25, 2017 at 11:09 AM, Marc Di Luzio
> <mdiluzio at feralinteractive.com> wrote:
> > Hi Marek,
> >
> > I agree with Ken here.
> >
> > For what it's worth, the list of our titles that use primitive restart
> here
> > is likely the full list. DXMD was the first as far as I know - see
> > https://cgit.freedesktop.org/mesa/mesa/commit/?id=
> e33f31d61f5e9019f8b0bac0378dfb8fd1147421.
> > It also appears to be an app side issue so we will patch as needed.
> >
> > In the future let us know first, in pretty much all cases we'd prefer to
> > make the change on our side instead of adding game specific hacks in
> Mesa.
>
> Thanks. Do you plan to update the games not to enable primitive
> restart for non-strip primitives?
>
> Marek
>
> >
> > Cheers,
> >
> >
> > -----
> > Marc Di Luzio
> > Linux Group Lead @ Feral Interactive Ltd.
> >
> > On 24 April 2017 at 23:26, Kenneth Graunke <kenneth at whitecape.org>
> wrote:
> >>
> >> On Monday, April 24, 2017 6:22:41 AM PDT Marek Olšák wrote:
> >> > From: Marek Olšák <marek.olsak at amd.com>
> >> >
> >> > ---
> >> >  src/gallium/drivers/radeonsi/si_pipe.c       | 20 +++++++++++++
> >> >  src/gallium/drivers/radeonsi/si_pipe.h       |  1 +
> >> >  src/gallium/drivers/radeonsi/si_state_draw.c | 45
> >> > ++++++++++++++++++++--------
> >> >  3 files changed, 54 insertions(+), 12 deletions(-)
> >> >
> >> > diff --git a/src/gallium/drivers/radeonsi/si_pipe.c
> >> > b/src/gallium/drivers/radeonsi/si_pipe.c
> >> > index 1a83564..53a8201 100644
> >> > --- a/src/gallium/drivers/radeonsi/si_pipe.c
> >> > +++ b/src/gallium/drivers/radeonsi/si_pipe.c
> >> > @@ -29,20 +29,29 @@
> >> >  #include "radeon/radeon_uvd.h"
> >> >  #include "util/u_memory.h"
> >> >  #include "util/u_suballoc.h"
> >> >  #include "util/u_tests.h"
> >> >  #include "vl/vl_decoder.h"
> >> >  #include "../ddebug/dd_util.h"
> >> >
> >> >  #define SI_LLVM_DEFAULT_FEATURES \
> >> >       "+DumpCode,+vgpr-spilling,-fp32-denormals,-xnack"
> >> >
> >> > +/* DX10/11 apply primitive restart to strip primitive types only. */
> >> > +static const char *apps_with_prim_restart_dx_behavior[] = {
> >> > +     "DeusExMD",
> >> > +     "DirtRally",
> >> > +     "HitmanPro",
> >> > +     "MadMax",
> >> > +     "TotalWarhammer",
> >> > +};
> >> > +
> >>
> >> Hi Marek,
> >>
> >> You seem to be adding driver workarounds for an incomplete list of Feral
> >> Interactive's titles.  Presumably, if you're going to go this route, you
> >> may need to add more of them.  Or, perhaps this is something they can
> >> fix in their translator layer, so they only enable it when they want it?
> >>
> >> I've copied Marc and Alex from Feral in case they want to weigh in.
> >>
> >> --Ken
> >
> >
>
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