[Mesa-dev] [PATCH 2/2] radeonsi: disable primitive restart for non-strip prims based on app list

Marek Olšák maraeo at gmail.com
Tue Apr 25 09:15:44 UTC 2017


On Tue, Apr 25, 2017 at 11:09 AM, Marc Di Luzio
<mdiluzio at feralinteractive.com> wrote:
> Hi Marek,
>
> I agree with Ken here.
>
> For what it's worth, the list of our titles that use primitive restart here
> is likely the full list. DXMD was the first as far as I know - see
> https://cgit.freedesktop.org/mesa/mesa/commit/?id=e33f31d61f5e9019f8b0bac0378dfb8fd1147421.
> It also appears to be an app side issue so we will patch as needed.
>
> In the future let us know first, in pretty much all cases we'd prefer to
> make the change on our side instead of adding game specific hacks in Mesa.

Thanks. Do you plan to update the games not to enable primitive
restart for non-strip primitives?

Marek

>
> Cheers,
>
>
> -----
> Marc Di Luzio
> Linux Group Lead @ Feral Interactive Ltd.
>
> On 24 April 2017 at 23:26, Kenneth Graunke <kenneth at whitecape.org> wrote:
>>
>> On Monday, April 24, 2017 6:22:41 AM PDT Marek Olšák wrote:
>> > From: Marek Olšák <marek.olsak at amd.com>
>> >
>> > ---
>> >  src/gallium/drivers/radeonsi/si_pipe.c       | 20 +++++++++++++
>> >  src/gallium/drivers/radeonsi/si_pipe.h       |  1 +
>> >  src/gallium/drivers/radeonsi/si_state_draw.c | 45
>> > ++++++++++++++++++++--------
>> >  3 files changed, 54 insertions(+), 12 deletions(-)
>> >
>> > diff --git a/src/gallium/drivers/radeonsi/si_pipe.c
>> > b/src/gallium/drivers/radeonsi/si_pipe.c
>> > index 1a83564..53a8201 100644
>> > --- a/src/gallium/drivers/radeonsi/si_pipe.c
>> > +++ b/src/gallium/drivers/radeonsi/si_pipe.c
>> > @@ -29,20 +29,29 @@
>> >  #include "radeon/radeon_uvd.h"
>> >  #include "util/u_memory.h"
>> >  #include "util/u_suballoc.h"
>> >  #include "util/u_tests.h"
>> >  #include "vl/vl_decoder.h"
>> >  #include "../ddebug/dd_util.h"
>> >
>> >  #define SI_LLVM_DEFAULT_FEATURES \
>> >       "+DumpCode,+vgpr-spilling,-fp32-denormals,-xnack"
>> >
>> > +/* DX10/11 apply primitive restart to strip primitive types only. */
>> > +static const char *apps_with_prim_restart_dx_behavior[] = {
>> > +     "DeusExMD",
>> > +     "DirtRally",
>> > +     "HitmanPro",
>> > +     "MadMax",
>> > +     "TotalWarhammer",
>> > +};
>> > +
>>
>> Hi Marek,
>>
>> You seem to be adding driver workarounds for an incomplete list of Feral
>> Interactive's titles.  Presumably, if you're going to go this route, you
>> may need to add more of them.  Or, perhaps this is something they can
>> fix in their translator layer, so they only enable it when they want it?
>>
>> I've copied Marc and Alex from Feral in case they want to weigh in.
>>
>> --Ken
>
>


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