[Mesa-dev] [PATCH] mesa: Avoid leaking surface in st_renderbuffer_delete
Marek Olšák
maraeo at gmail.com
Fri Apr 28 11:58:09 UTC 2017
On Thu, Apr 27, 2017 at 3:51 PM, Rob Clark <robdclark at gmail.com> wrote:
> On Thu, Apr 27, 2017 at 9:18 AM, Bartosz Tomczyk
> <bartosz.tomczyk86 at gmail.com> wrote:
>> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100741
>> Fixes: a5e733c6b52 mesa: drop current draw/read buffer when ctx is released
>> CC: Rob Clark <robdclark at gmail.com>
>
> That looks reasonable to me.. wouldn't hurt to put a sentence or two
> about it in the patch description
... or in the code.
Marek
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