[Mesa-dev] [PATCH 1/2] mesa: fix i915 CTS regression caused by fcbb93e86024

Timothy Arceri tarceri at itsqueeze.com
Tue Aug 1 07:35:06 UTC 2017


When generation the storage offset for struct members we need
to skip opaque types as they no longer have backing storage.

Fixes: fcbb93e86024 ("mesa: stop assigning unused storage for non-bindless opaque types")

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101983
---
 src/mesa/program/ir_to_mesa.cpp | 30 ++++++++++++++++++++++--------
 1 file changed, 22 insertions(+), 8 deletions(-)

diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp
index ac12b59d07..990a6bc312 100644
--- a/src/mesa/program/ir_to_mesa.cpp
+++ b/src/mesa/program/ir_to_mesa.cpp
@@ -492,21 +492,21 @@ ir_to_mesa_visitor::src_reg_for_float(float val)
 {
    src_reg src(PROGRAM_CONSTANT, -1, NULL);
 
    src.index = _mesa_add_unnamed_constant(this->prog->Parameters,
 					  (const gl_constant_value *)&val, 1, &src.swizzle);
 
    return src;
 }
 
 static int
-type_size(const struct glsl_type *type)
+storage_type_size(const struct glsl_type *type, bool bindless)
 {
    unsigned int i;
    int size;
 
    switch (type->base_type) {
    case GLSL_TYPE_UINT:
    case GLSL_TYPE_INT:
    case GLSL_TYPE_FLOAT:
    case GLSL_TYPE_BOOL:
       if (type->is_matrix()) {
@@ -534,46 +534,52 @@ type_size(const struct glsl_type *type)
       }
       break;
    case GLSL_TYPE_UINT64:
    case GLSL_TYPE_INT64:
       if (type->vector_elements > 2)
          return 2;
       else
          return 1;
    case GLSL_TYPE_ARRAY:
       assert(type->length > 0);
-      return type_size(type->fields.array) * type->length;
+      return storage_type_size(type->fields.array, bindless) * type->length;
    case GLSL_TYPE_STRUCT:
       size = 0;
       for (i = 0; i < type->length; i++) {
-	 size += type_size(type->fields.structure[i].type);
+         size += storage_type_size(type->fields.structure[i].type, bindless);
       }
       return size;
    case GLSL_TYPE_SAMPLER:
    case GLSL_TYPE_IMAGE:
+      if (!bindless)
+         return 0;
+      /* fall through */
    case GLSL_TYPE_SUBROUTINE:
-      /* Samplers take up one slot in UNIFORMS[], but they're baked in
-       * at link time.
-       */
       return 1;
    case GLSL_TYPE_ATOMIC_UINT:
    case GLSL_TYPE_VOID:
    case GLSL_TYPE_ERROR:
    case GLSL_TYPE_INTERFACE:
    case GLSL_TYPE_FUNCTION:
       assert(!"Invalid type in type_size");
       break;
    }
 
    return 0;
 }
 
+static int
+type_size(const struct glsl_type *type)
+{
+   return storage_type_size(type, true);
+}
+
 /**
  * In the initial pass of codegen, we assign temporary numbers to
  * intermediate results.  (not SSA -- variable assignments will reuse
  * storage).  Actual register allocation for the Mesa VM occurs in a
  * pass over the Mesa IR later.
  */
 src_reg
 ir_to_mesa_visitor::get_temp(const glsl_type *type)
 {
    src_reg src;
@@ -1534,21 +1540,27 @@ ir_to_mesa_visitor::visit(ir_dereference_variable *ir)
    }
 
    this->result = src_reg(entry->file, entry->index, var->type);
 }
 
 void
 ir_to_mesa_visitor::visit(ir_dereference_array *ir)
 {
    ir_constant *index;
    src_reg src;
-   int element_size = type_size(ir->type);
+   ir_variable *var = ir->variable_referenced();
+
+   /* We only need the logic provided by storage_type_size() for arrays of
+    * structs. Indirect sampler and image indexing is handled elsewhere.
+    */
+   int element_size = ir->type->without_array()->is_record() ?
+      storage_type_size(ir->type, var->data.bindless) : type_size(ir->type);
 
    index = ir->array_index->constant_expression_value();
 
    ir->array->accept(this);
    src = this->result;
 
    if (index) {
       src.index += index->value.i[0] * element_size;
    } else {
       /* Variable index array dereference.  It eats the "vec4" of the
@@ -1591,28 +1603,30 @@ ir_to_mesa_visitor::visit(ir_dereference_array *ir)
       src.swizzle = SWIZZLE_NOOP;
 
    this->result = src;
 }
 
 void
 ir_to_mesa_visitor::visit(ir_dereference_record *ir)
 {
    unsigned int i;
    const glsl_type *struct_type = ir->record->type;
+   ir_variable *var = ir->record->variable_referenced();
    int offset = 0;
 
    ir->record->accept(this);
 
    for (i = 0; i < struct_type->length; i++) {
       if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
 	 break;
-      offset += type_size(struct_type->fields.structure[i].type);
+      offset += storage_type_size(struct_type->fields.structure[i].type,
+                                  var->data.bindless);
    }
 
    /* If the type is smaller than a vec4, replicate the last channel out. */
    if (ir->type->is_scalar() || ir->type->is_vector())
       this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
    else
       this->result.swizzle = SWIZZLE_NOOP;
 
    this->result.index += offset;
 }
-- 
2.13.3



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