[Mesa-dev] [PATCH 2/2] st/mesa: fix CTS regression caused by fcbb93e86024
Timothy Arceri
tarceri at itsqueeze.com
Tue Aug 1 07:35:07 UTC 2017
When generation the storage offset for struct members we need
to skip opaque types as they no longer have backing storage.
Fixes: fcbb93e86024 ("mesa: stop assigning unused storage for non-bindless opaque types")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101983
---
src/mesa/Makefile.sources | 2 +
src/mesa/state_tracker/st_glsl_to_tgsi.cpp | 16 ++++-
src/mesa/state_tracker/st_glsl_types.cpp | 105 +++++++++++++++++++++++++++++
src/mesa/state_tracker/st_glsl_types.h | 44 ++++++++++++
4 files changed, 165 insertions(+), 2 deletions(-)
create mode 100644 src/mesa/state_tracker/st_glsl_types.cpp
create mode 100644 src/mesa/state_tracker/st_glsl_types.h
diff --git a/src/mesa/Makefile.sources b/src/mesa/Makefile.sources
index 97c8287acb..2c557c3952 100644
--- a/src/mesa/Makefile.sources
+++ b/src/mesa/Makefile.sources
@@ -500,20 +500,22 @@ STATETRACKER_FILES = \
state_tracker/st_extensions.c \
state_tracker/st_extensions.h \
state_tracker/st_format.c \
state_tracker/st_format.h \
state_tracker/st_gen_mipmap.c \
state_tracker/st_gen_mipmap.h \
state_tracker/st_gl_api.h \
state_tracker/st_glsl_to_nir.cpp \
state_tracker/st_glsl_to_tgsi.cpp \
state_tracker/st_glsl_to_tgsi.h \
+- state_tracker/st_glsl_types.cpp \
+- state_tracker/st_glsl_types.h \
state_tracker/st_manager.c \
state_tracker/st_manager.h \
state_tracker/st_mesa_to_tgsi.c \
state_tracker/st_mesa_to_tgsi.h \
state_tracker/st_nir.h \
state_tracker/st_nir_lower_builtin.c \
state_tracker/st_nir_lower_tex_src_plane.c \
state_tracker/st_pbo.c \
state_tracker/st_pbo.h \
state_tracker/st_program.c \
diff --git a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
index 2fca398a51..54a749d388 100644
--- a/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
+++ b/src/mesa/state_tracker/st_glsl_to_tgsi.cpp
@@ -42,20 +42,21 @@
#include "main/shaderapi.h"
#include "main/shaderimage.h"
#include "program/prog_instruction.h"
#include "pipe/p_context.h"
#include "pipe/p_screen.h"
#include "tgsi/tgsi_ureg.h"
#include "tgsi/tgsi_info.h"
#include "util/u_math.h"
#include "util/u_memory.h"
+#include "st_glsl_types.h"
#include "st_program.h"
#include "st_mesa_to_tgsi.h"
#include "st_format.h"
#include "st_nir.h"
#include "st_shader_cache.h"
#include "util/hash_table.h"
#include <algorithm>
#define PROGRAM_ANY_CONST ((1 << PROGRAM_STATE_VAR) | \
@@ -2825,22 +2826,30 @@ shrink_array_declarations(struct inout_decl *decls, unsigned count,
*usage_mask |= BITFIELD64_BIT(decl->mesa_index + j);
}
}
}
void
glsl_to_tgsi_visitor::visit(ir_dereference_array *ir)
{
ir_constant *index;
st_src_reg src;
- int element_size = type_size(ir->type);
bool is_2D = false;
+ ir_variable *var = ir->variable_referenced();
+
+ /* We only need the logic provided by st_glsl_storage_type_size()
+ * for arrays of structs. Indirect sampler and image indexing is handled
+ * elsewhere.
+ */
+ int element_size = ir->type->without_array()->is_record() ?
+ st_glsl_storage_type_size(ir->type, var->data.bindless) :
+ type_size(ir->type);
index = ir->array_index->constant_expression_value();
ir->array->accept(this);
src = this->result;
if (ir->array->ir_type != ir_type_dereference_array) {
switch (this->prog->Target) {
case GL_TESS_CONTROL_PROGRAM_NV:
is_2D = (src.file == PROGRAM_INPUT || src.file == PROGRAM_OUTPUT) &&
@@ -2916,28 +2925,31 @@ glsl_to_tgsi_visitor::visit(ir_dereference_array *ir)
src.type = ir->type->base_type;
this->result = src;
}
void
glsl_to_tgsi_visitor::visit(ir_dereference_record *ir)
{
unsigned int i;
const glsl_type *struct_type = ir->record->type;
+ ir_variable *var = ir->record->variable_referenced();
int offset = 0;
ir->record->accept(this);
+ assert(var);
for (i = 0; i < struct_type->length; i++) {
if (strcmp(struct_type->fields.structure[i].name, ir->field) == 0)
break;
- offset += type_size(struct_type->fields.structure[i].type);
+ const glsl_type *member_type = struct_type->fields.structure[i].type;
+ offset += st_glsl_storage_type_size(member_type, var->data.bindless);
}
/* If the type is smaller than a vec4, replicate the last channel out. */
if (ir->type->is_scalar() || ir->type->is_vector())
this->result.swizzle = swizzle_for_size(ir->type->vector_elements);
else
this->result.swizzle = SWIZZLE_NOOP;
this->result.index += offset;
this->result.type = ir->type->base_type;
diff --git a/src/mesa/state_tracker/st_glsl_types.cpp b/src/mesa/state_tracker/st_glsl_types.cpp
new file mode 100644
index 0000000000..50936025d9
--- /dev/null
+++ b/src/mesa/state_tracker/st_glsl_types.cpp
@@ -0,0 +1,105 @@
+/*
+ * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
+ * Copyright © 2010 Intel Corporation
+ * Copyright © 2011 Bryan Cain
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include "st_glsl_types.h"
+
+/**
+ * Returns the number of places to offset the uniform index, given the type of
+ * a struct member. We use this because samplers and images have backing
+ * storeage only when they are bindless.
+ */
+int
+st_glsl_storage_type_size(const struct glsl_type *type, bool is_bindless)
+{
+ unsigned int i;
+ int size;
+
+ switch (type->base_type) {
+ case GLSL_TYPE_UINT:
+ case GLSL_TYPE_INT:
+ case GLSL_TYPE_FLOAT:
+ case GLSL_TYPE_BOOL:
+ if (type->is_matrix()) {
+ return type->matrix_columns;
+ } else {
+ /* Regardless of size of vector, it gets a vec4. This is bad
+ * packing for things like floats, but otherwise arrays become a
+ * mess. Hopefully a later pass over the code can pack scalars
+ * down if appropriate.
+ */
+ return 1;
+ }
+ break;
+ case GLSL_TYPE_DOUBLE:
+ if (type->is_matrix()) {
+ if (type->vector_elements <= 2)
+ return type->matrix_columns;
+ else
+ return type->matrix_columns * 2;
+ } else {
+ /* For doubles if we have a double or dvec2 they fit in one
+ * vec4, else they need 2 vec4s.
+ */
+ if (type->vector_elements <= 2)
+ return 1;
+ else
+ return 2;
+ }
+ break;
+ case GLSL_TYPE_UINT64:
+ case GLSL_TYPE_INT64:
+ if (type->vector_elements <= 2)
+ return 1;
+ else
+ return 2;
+ case GLSL_TYPE_ARRAY:
+ assert(type->length > 0);
+ return st_glsl_storage_type_size(type->fields.array, is_bindless) *
+ type->length;
+ case GLSL_TYPE_STRUCT:
+ size = 0;
+ for (i = 0; i < type->length; i++) {
+ size += st_glsl_storage_type_size(type->fields.structure[i].type,
+ is_bindless);
+ }
+ return size;
+ case GLSL_TYPE_SAMPLER:
+ case GLSL_TYPE_IMAGE:
+ if (!is_bindless)
+ return 0;
+ /* fall through */
+ case GLSL_TYPE_SUBROUTINE:
+ return 1;
+ case GLSL_TYPE_ATOMIC_UINT:
+ case GLSL_TYPE_INTERFACE:
+ case GLSL_TYPE_VOID:
+ case GLSL_TYPE_ERROR:
+ case GLSL_TYPE_FUNCTION:
+ assert(!"Invalid type in type_size");
+ break;
+ }
+ return 0;
+}
diff --git a/src/mesa/state_tracker/st_glsl_types.h b/src/mesa/state_tracker/st_glsl_types.h
new file mode 100644
index 0000000000..915816d1fa
--- /dev/null
+++ b/src/mesa/state_tracker/st_glsl_types.h
@@ -0,0 +1,44 @@
+/*
+ * Copyright (C) 2005-2007 Brian Paul All Rights Reserved.
+ * Copyright (C) 2008 VMware, Inc. All Rights Reserved.
+ * Copyright © 2010 Intel Corporation
+ * Copyright © 2011 Bryan Cain
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#ifndef __ST_GLSL_TYPES_H__
+#define __ST_GLSL_TYPES_H__
+
+#include "compiler/glsl_types.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+int st_glsl_storage_type_size(const struct glsl_type *type,
+ bool is_bindless);
+
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __ST_GLSL_TYPES_H__ */
--
2.13.3
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