[Mesa-dev] [PATCH v2 0/2] glsl: interpolateAt*() fixes
Nicolai Hähnle
nhaehnle at gmail.com
Tue Aug 1 10:49:56 UTC 2017
Hi all,
I sent a v1 of this around ~6 weeks ago. Since then, I brought some related
issues up with the OpenGL WG, and we now have a rule clarification in
GLSL 4.60 (which is intended to apply to earlier versions as well). This
updated series implements that rule clarification.
It passes on radeonsi with some additional piglit tests that I'm going to
send around in a moment.
Please review!
Thanks,
Nicolai
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