[Mesa-dev] [PATCH 03/23] mesa: add support for memory object parameters
Timothy Arceri
tarceri at itsqueeze.com
Fri Aug 4 01:54:06 UTC 2017
From: Andres Rodriguez <andresx7 at gmail.com>
V2 (Timothy Arceri):
- fix copy and paste error with error message
V3 (Timothy Arceri):
- drop the Protected field for now as its unused
Signed-off-by: Andres Rodriguez <andresx7 at gmail.com>
Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
---
src/mesa/main/externalobjects.c | 50 +++++++++++++++++++++++++++++++++++++++++
src/mesa/main/mtypes.h | 4 +++-
2 files changed, 53 insertions(+), 1 deletion(-)
diff --git a/src/mesa/main/externalobjects.c b/src/mesa/main/externalobjects.c
index 6bc07a5015..c0c97f645c 100644
--- a/src/mesa/main/externalobjects.c
+++ b/src/mesa/main/externalobjects.c
@@ -66,20 +66,21 @@ _mesa_init_memory_object_functions(struct dd_function_table *driver)
/**
* Initialize a buffer object to default values.
*/
void
_mesa_initialize_memory_object(struct gl_context *ctx,
struct gl_memory_object *obj,
GLuint name)
{
memset(obj, 0, sizeof(struct gl_memory_object));
obj->Name = name;
+ obj->Dedicated = GL_FALSE;
}
void GLAPIENTRY
_mesa_DeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects)
{
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & (VERBOSE_API)) {
_mesa_debug(ctx, "glDeleteMemoryObjectsEXT(%d, %p)\n", n,
memoryObjects);
@@ -161,29 +162,77 @@ _mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects)
out_unlock:
_mesa_HashUnlockMutex(ctx->Shared->MemoryObjects);
}
void GLAPIENTRY
_mesa_MemoryObjectParameterivEXT(GLuint memoryObject,
GLenum pname,
const GLint *params)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_memory_object *memObj;
+
+ memObj = _mesa_lookup_memory_object(ctx, memoryObject);
+ if (!memObj)
+ return;
+ if (memObj->Immutable) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glMemoryObjectParameterivEXT(memoryObject is immutable");
+ return;
+ }
+
+ switch (pname) {
+ case GL_DEDICATED_MEMORY_OBJECT_EXT:
+ memObj->Dedicated = (GLboolean) params[0];
+ break;
+ case GL_PROTECTED_MEMORY_OBJECT_EXT:
+ /* EXT_protected_textures not supported */
+ goto invalid_pname;
+ default:
+ goto invalid_pname;
+ }
+ return;
+
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glMemoryObjectParameterivEXT(pname=0x%x)", pname);
}
void GLAPIENTRY
_mesa_GetMemoryObjectParameterivEXT(GLuint memoryObject,
GLenum pname,
GLint *params)
{
+ GET_CURRENT_CONTEXT(ctx);
+ struct gl_memory_object *memObj;
+
+ memObj = _mesa_lookup_memory_object(ctx, memoryObject);
+ if (!memObj)
+ return;
+
+ switch (pname) {
+ case GL_DEDICATED_MEMORY_OBJECT_EXT:
+ *params = (GLint) memObj->Dedicated;
+ break;
+ case GL_PROTECTED_MEMORY_OBJECT_EXT:
+ /* EXT_protected_textures not supported */
+ goto invalid_pname;
+ default:
+ goto invalid_pname;
+ }
+ return;
+invalid_pname:
+ _mesa_error(ctx, GL_INVALID_ENUM,
+ "glGetMemoryObjectParameterivEXT(pname=0x%x)", pname);
}
void GLAPIENTRY
_mesa_TexStorageMem2DEXT(GLenum target,
GLsizei levels,
GLenum internalFormat,
GLsizei width,
GLsizei height,
GLuint memory,
GLuint64 offset)
@@ -373,19 +422,20 @@ _mesa_ImportMemoryFdEXT(GLuint memory,
_mesa_error(ctx, GL_INVALID_VALUE, "glImportMemoryFdEXT(handleType=%u)",
handleType);
return;
}
struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory);
if (!memObj)
return;
ctx->Driver.ImportMemoryObjectFd(ctx, memObj, size, fd);
+ memObj->Immutable = GL_TRUE;
}
void GLAPIENTRY
_mesa_ImportSemaphoreFdEXT(GLuint semaphore,
GLenum handleType,
GLint fd)
{
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index b5ec6168a1..3f83c0c427 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -4639,21 +4639,23 @@ struct gl_texture_handle_object
};
struct gl_image_handle_object
{
struct gl_image_unit imgObj;
GLuint64 handle;
};
struct gl_memory_object
{
- GLuint Name; /**< hash table ID/name */
+ GLuint Name; /**< hash table ID/name */
+ GLboolean Immutable; /**< denotes mutability state of parameters */
+ GLboolean Dedicated; /**< import memory from a dedicated allocation */
};
/**
* Mesa rendering context.
*
* This is the central context data structure for Mesa. Almost all
* OpenGL state is contained in this structure.
* Think of this as a base class from which device drivers will derive
* sub classes.
*/
--
2.13.3
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