[Mesa-dev] [PATCH 02/23] mesa: add support for memory object creation/import/delete

Samuel Pitoiset samuel.pitoiset at gmail.com
Fri Aug 4 08:36:00 UTC 2017



On 08/04/2017 03:54 AM, Timothy Arceri wrote:
> From: Andres Rodriguez <andresx7 at gmail.com>
> 
> Used by EXT_external_objects and EXT_external_objects_fd
> 
> V2 (Timothy Arceri):
>   - Throw GL_OUT_OF_MEMORY error if CreateMemoryObjectsEXT()
>     fails.
>   - C99 tidy ups
>   - remove void cast (Constantine Kharlamov)
> 
> V3 (Timothy Arceri):
>   - rename mo -> memObj
>   - check that the object is not NULL before initializing
>   - add missing "EXT" in function error message
> 
> V4 (Timothy Arceri):
>   - remove checks for (memory objecy id == 0) and catch in
>     _mesa_lookup_memory_object() instead.
> 
> Signed-off-by: Andres Rodriguez <andresx7 at gmail.com>
> Reviewed-by: Timothy Arceri <tarceri at itsqueeze.com>
> Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com> (v3)
> ---
>   src/mesa/drivers/common/driverfuncs.c |   4 +
>   src/mesa/main/dd.h                    |  36 +++++++++
>   src/mesa/main/externalobjects.c       | 138 +++++++++++++++++++++++++++++++++-
>   src/mesa/main/externalobjects.h       |  31 ++++++++
>   src/mesa/main/mtypes.h                |   9 +++
>   src/mesa/main/shared.c                |  17 +++++
>   6 files changed, 233 insertions(+), 2 deletions(-)
> 
> diff --git a/src/mesa/drivers/common/driverfuncs.c b/src/mesa/drivers/common/driverfuncs.c
> index 5008ae8fea..ddb4bb6d6a 100644
> --- a/src/mesa/drivers/common/driverfuncs.c
> +++ b/src/mesa/drivers/common/driverfuncs.c
> @@ -42,20 +42,21 @@
>   #include "main/teximage.h"
>   #include "main/texobj.h"
>   #include "main/texstorage.h"
>   #include "main/texstore.h"
>   #include "main/bufferobj.h"
>   #include "main/fbobject.h"
>   #include "main/samplerobj.h"
>   #include "main/syncobj.h"
>   #include "main/barrier.h"
>   #include "main/transformfeedback.h"
> +#include "main/externalobjects.h"
>   
>   #include "program/program.h"
>   #include "tnl/tnl.h"
>   #include "swrast/swrast.h"
>   #include "swrast/s_renderbuffer.h"
>   
>   #include "driverfuncs.h"
>   #include "meta.h"
>   
>   
> @@ -159,20 +160,23 @@ _mesa_init_driver_functions(struct dd_function_table *driver)
>      driver->Viewport = NULL;
>   
>      /* buffer objects */
>      _mesa_init_buffer_object_functions(driver);
>   
>      /* query objects */
>      _mesa_init_query_object_functions(driver);
>   
>      _mesa_init_sync_object_functions(driver);
>   
> +   /* memory objects */
> +   _mesa_init_memory_object_functions(driver);
> +
>      driver->NewFramebuffer = _mesa_new_framebuffer;
>      driver->NewRenderbuffer = _swrast_new_soft_renderbuffer;
>      driver->MapRenderbuffer = _swrast_map_soft_renderbuffer;
>      driver->UnmapRenderbuffer = _swrast_unmap_soft_renderbuffer;
>      driver->RenderTexture = _swrast_render_texture;
>      driver->FinishRenderTexture = _swrast_finish_render_texture;
>      driver->FramebufferRenderbuffer = _mesa_FramebufferRenderbuffer_sw;
>      driver->ValidateFramebuffer = _mesa_validate_framebuffer;
>   
>      driver->BlitFramebuffer = _swrast_BlitFramebuffer;
> diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
> index 462829d755..6d6bdecb4d 100644
> --- a/src/mesa/main/dd.h
> +++ b/src/mesa/main/dd.h
> @@ -1062,20 +1062,56 @@ struct dd_function_table {
>                                   struct gl_sampler_object *sampObj);
>      void (*DeleteTextureHandle)(struct gl_context *ctx, GLuint64 handle);
>      void (*MakeTextureHandleResident)(struct gl_context *ctx, GLuint64 handle,
>                                        bool resident);
>      GLuint64 (*NewImageHandle)(struct gl_context *ctx,
>                                 struct gl_image_unit *imgObj);
>      void (*DeleteImageHandle)(struct gl_context *ctx, GLuint64 handle);
>      void (*MakeImageHandleResident)(struct gl_context *ctx, GLuint64 handle,
>                                      GLenum access, bool resident);
>      /*@}*/
> +
> +
> +   /**
> +    * \name GL_EXT_external_objects interface
> +    */
> +   /*@{*/
> +  /**
> +    * Called to allocate a new memory object.  Drivers will usually
> +    * allocate/return a subclass of gl_memory_object.
> +    */
> +   struct gl_memory_object * (*NewMemoryObject)(struct gl_context *ctx,
> +                                                GLuint name);
> +   /**
> +    * Called to delete/free a memory object.  Drivers should free the
> +    * object and any image data it contains.
> +    */
> +   void (*DeleteMemoryObject)(struct gl_context *ctx,
> +                              struct gl_memory_object *memObj);
> +   /*@}*/
> +
> +   /**
> +    * \name GL_EXT_external_objects_fd interface
> +    */
> +   /*@{*/
> +   /**
> +    * Called to import a memory object. The caller relinquishes ownership
> +    * of fd after the call returns.
> +    *
> +    * Accessing fd after ImportMemoryObjectFd returns results in undefined
> +    * behaviour. This is consistent with EXT_external_object_fd.
> +    */
> +   void (*ImportMemoryObjectFd)(struct gl_context *ctx,
> +                                struct gl_memory_object *memObj,
> +                                GLuint64 size,
> +                                int fd);
> +   /*@}*/
>   };
>   
>   
>   /**
>    * Per-vertex functions.
>    *
>    * These are the functions which can appear between glBegin and glEnd.
>    * Depending on whether we're inside or outside a glBegin/End pair
>    * and whether we're in immediate mode or building a display list, these
>    * functions behave differently.  This structure allows us to switch
> diff --git a/src/mesa/main/externalobjects.c b/src/mesa/main/externalobjects.c
> index 86404d2a8d..6bc07a5015 100644
> --- a/src/mesa/main/externalobjects.c
> +++ b/src/mesa/main/externalobjects.c
> @@ -14,38 +14,160 @@
>    *
>    * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
>    * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
>    * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
>    * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
>    * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
>    * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
>    * DEALINGS IN THE SOFTWARE.
>    */
>   
> +#include "macros.h"
> +#include "mtypes.h"
>   #include "externalobjects.h"
>   
> +/**
> + * Allocate and initialize a new memory object.  But don't put it into the
> + * memory object hash table.
> + *
> + * Called via ctx->Driver.NewMemoryObject, unless overridden by a device
> + * driver.
> + *
> + * \return pointer to new memory object.
> + */
> +static struct gl_memory_object *
> +_mesa_new_memory_object(struct gl_context *ctx, GLuint name)
> +{
> +   struct gl_memory_object *obj = MALLOC_STRUCT(gl_memory_object);
> +   if (!obj)
> +      return NULL;
> +
> +   _mesa_initialize_memory_object(ctx, obj, name);
> +   return obj;
> +}
> +
> +/**
> + * Delete a memory object.  Called via ctx->Driver.DeleteMemory().
> + * Not removed from hash table here.
> + */
> +void
> +_mesa_delete_memory_object(struct gl_context *ctx,
> +                           struct gl_memory_object *memObj)
> +{
> +   free(memObj);
> +}
> +
> +void
> +_mesa_init_memory_object_functions(struct dd_function_table *driver)
> +{
> +   driver->NewMemoryObject = _mesa_new_memory_object;
> +   driver->DeleteMemoryObject = _mesa_delete_memory_object;
> +}
> +
> +/**
> + * Initialize a buffer object to default values.
> + */
> +void
> +_mesa_initialize_memory_object(struct gl_context *ctx,
> +                               struct gl_memory_object *obj,
> +                               GLuint name)
> +{
> +   memset(obj, 0, sizeof(struct gl_memory_object));
> +   obj->Name = name;
> +}
> +
>   void GLAPIENTRY
>   _mesa_DeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects)
>   {
> -
> +   GET_CURRENT_CONTEXT(ctx);
> +
> +   if (MESA_VERBOSE & (VERBOSE_API)) {
> +      _mesa_debug(ctx, "glDeleteMemoryObjectsEXT(%d, %p)\n", n,
> +                  memoryObjects);
> +   }
> +
> +   if (n < 0) {
> +      _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteMemoryObjectsEXT(n < 0)");
> +      return;
> +   }
> +
> +   if (!memoryObjects)
> +      return;
> +
> +   _mesa_HashLockMutex(ctx->Shared->MemoryObjects);
> +   for (GLint i = 0; i < n; i++) {
> +      if (memoryObjects[i] > 0) {
> +         struct gl_memory_object *delObj
> +            = _mesa_lookup_memory_object_locked(ctx, memoryObjects[i]);
> +
> +         if (delObj) {
> +            _mesa_HashRemoveLocked(ctx->Shared->MemoryObjects,
> +                                   memoryObjects[i]);
> +            ctx->Driver.DeleteMemoryObject(ctx, delObj);
> +         }
> +      }
> +   }
> +   _mesa_HashUnlockMutex(ctx->Shared->MemoryObjects);
>   }
>   
>   GLboolean GLAPIENTRY
>   _mesa_IsMemoryObjectEXT(GLuint memoryObject)
>   {
> -   return GL_FALSE;
> +   GET_CURRENT_CONTEXT(ctx);
> +   struct gl_memory_object *obj =
> +      _mesa_lookup_memory_object(ctx, memoryObject);
> +
> +   return obj ? GL_TRUE : GL_FALSE;
>   }
>   
>   void GLAPIENTRY
>   _mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects)
>   {
> +   GET_CURRENT_CONTEXT(ctx);
> +
> +   const char *func = "glCreateMemoryObjectsEXT";
> +
> +   if (MESA_VERBOSE & (VERBOSE_API))
> +      _mesa_debug(ctx, "%s(%d, %p)", func, n, memoryObjects);
> +
> +   if (n < 0) {
> +      _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
> +      return;
> +   }
>   
> +   if (!memoryObjects)
> +      return;
> +
> +   _mesa_HashLockMutex(ctx->Shared->MemoryObjects);
> +   GLuint first = _mesa_HashFindFreeKeyBlock(ctx->Shared->MemoryObjects, n);
> +   if (first) {
> +      for (GLsizei i = 0; i < n; i++) {
> +         struct gl_memory_object *memObj;
> +
> +         memoryObjects[i] = first + i;
> +
> +         /* allocate memory object */
> +         memObj = ctx->Driver.NewMemoryObject(ctx, memoryObjects[i]);
> +         if (!memObj) {
> +            _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s()", func);
> +            goto out_unlock;

Can you please remove the goto and move _mesa_HashUnlockMutex() here?

With that fixed, this patch is:

Reviewed-by: Samuel Pitoiset <samuel.pitoiset at gmail.com>

> +         }
> +
> +         /* insert into hash table */
> +         _mesa_HashInsertLocked(ctx->Shared->MemoryObjects,
> +                                memoryObjects[i],
> +                                memObj);
> +      }
> +   }
> +
> +out_unlock:
> +   _mesa_HashUnlockMutex(ctx->Shared->MemoryObjects);
>   }
>   
>   void GLAPIENTRY
>   _mesa_MemoryObjectParameterivEXT(GLuint memoryObject,
>                                    GLenum pname,
>                                    const GLint *params)
>   {
>   
>   }
>   
> @@ -238,20 +360,32 @@ _mesa_SignalSemaphoreEXT(GLuint semaphore,
>   {
>   
>   }
>   
>   void GLAPIENTRY
>   _mesa_ImportMemoryFdEXT(GLuint memory,
>                           GLuint64 size,
>                           GLenum handleType,
>                           GLint fd)
>   {
> +   GET_CURRENT_CONTEXT(ctx);
> +
> +   if (handleType != GL_HANDLE_TYPE_OPAQUE_FD_EXT) {
> +      _mesa_error(ctx, GL_INVALID_VALUE, "glImportMemoryFdEXT(handleType=%u)",
> +                  handleType);
> +      return;
> +   }
> +
> +   struct gl_memory_object *memObj = _mesa_lookup_memory_object(ctx, memory);
> +   if (!memObj)
> +      return;
>   
> +   ctx->Driver.ImportMemoryObjectFd(ctx, memObj, size, fd);
>   }
>   
>   void GLAPIENTRY
>   _mesa_ImportSemaphoreFdEXT(GLuint semaphore,
>                              GLenum handleType,
>                              GLint fd)
>   {
>   
>   }
> diff --git a/src/mesa/main/externalobjects.h b/src/mesa/main/externalobjects.h
> index f70be8e8ab..a9a12b821f 100644
> --- a/src/mesa/main/externalobjects.h
> +++ b/src/mesa/main/externalobjects.h
> @@ -28,20 +28,51 @@
>   /**
>    * \file externalobjects.h
>    *
>    * Declarations of functions related to the API interop extensions.
>    */
>   
>   #ifndef EXTERNALOBJECTS_H
>   #define EXTERNALOBJECTS_H
>   
>   #include "glheader.h"
> +#include "hash.h"
> +
> +static inline struct gl_memory_object *
> +_mesa_lookup_memory_object(struct gl_context *ctx, GLuint memory)
> +{
> +   if (!memory)
> +      return NULL;
> +
> +   return (struct gl_memory_object *)
> +      _mesa_HashLookup(ctx->Shared->MemoryObjects, memory);
> +}
> +
> +static inline struct gl_memory_object *
> +_mesa_lookup_memory_object_locked(struct gl_context *ctx, GLuint memory)
> +{
> +   if (!memory)
> +      return NULL;
> +
> +   return (struct gl_memory_object *)
> +      _mesa_HashLookupLocked(ctx->Shared->MemoryObjects, memory);
> +}
> +
> +extern void
> +_mesa_init_memory_object_functions(struct dd_function_table *driver);
> +
> +extern void
> +_mesa_initialize_memory_object(struct gl_context *ctx,
> +                               struct gl_memory_object *obj,
> +                               GLuint name);
> +extern void
> +_mesa_delete_memory_object(struct gl_context *ctx, struct gl_memory_object *mo);
>   
>   extern void GLAPIENTRY
>   _mesa_DeleteMemoryObjectsEXT(GLsizei n, const GLuint *memoryObjects);
>   
>   extern GLboolean GLAPIENTRY
>   _mesa_IsMemoryObjectEXT(GLuint memoryObject);
>   
>   extern void GLAPIENTRY
>   _mesa_CreateMemoryObjectsEXT(GLsizei n, GLuint *memoryObjects);
>   
> diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
> index 404d586ff7..b5ec6168a1 100644
> --- a/src/mesa/main/mtypes.h
> +++ b/src/mesa/main/mtypes.h
> @@ -3267,20 +3267,24 @@ struct gl_shared_state
>      /**
>       * Some context in this share group was affected by a GPU reset
>       *
>       * On the next call to \c glGetGraphicsResetStatus, contexts that have not
>       * been affected by a GPU reset must also return
>       * \c GL_INNOCENT_CONTEXT_RESET_ARB.
>       *
>       * Once this field becomes true, it is never reset to false.
>       */
>      bool ShareGroupReset;
> +
> +   /** EXT_external_objects */
> +   struct _mesa_HashTable *MemoryObjects;
> +
>   };
>   
>   
>   
>   /**
>    * Renderbuffers represent drawing surfaces such as color, depth and/or
>    * stencil.  A framebuffer object has a set of renderbuffers.
>    * Drivers will typically derive subclasses of this type.
>    */
>   struct gl_renderbuffer
> @@ -4633,20 +4637,25 @@ struct gl_texture_handle_object
>      struct gl_sampler_object *sampObj;
>      GLuint64 handle;
>   };
>   
>   struct gl_image_handle_object
>   {
>      struct gl_image_unit imgObj;
>      GLuint64 handle;
>   };
>   
> +struct gl_memory_object
> +{
> +   GLuint Name;          /**< hash table ID/name */
> +};
> +
>   /**
>    * Mesa rendering context.
>    *
>    * This is the central context data structure for Mesa.  Almost all
>    * OpenGL state is contained in this structure.
>    * Think of this as a base class from which device drivers will derive
>    * sub classes.
>    */
>   struct gl_context
>   {
> diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c
> index 6926d40570..2cce47e226 100644
> --- a/src/mesa/main/shared.c
> +++ b/src/mesa/main/shared.c
> @@ -123,20 +123,21 @@ _mesa_alloc_shared_state(struct gl_context *ctx)
>      /* Mutex and timestamp for texobj state validation */
>      mtx_init(&shared->TexMutex, mtx_recursive);
>      shared->TextureStateStamp = 0;
>   
>      shared->FrameBuffers = _mesa_NewHashTable();
>      shared->RenderBuffers = _mesa_NewHashTable();
>   
>      shared->SyncObjects = _mesa_set_create(NULL, _mesa_hash_pointer,
>                                             _mesa_key_pointer_equal);
>   
> +   shared->MemoryObjects = _mesa_NewHashTable();
>      return shared;
>   }
>   
>   
>   /**
>    * Callback for deleting a display list.  Called by _mesa_HashDeleteAll().
>    */
>   static void
>   delete_displaylist_cb(GLuint id, void *data, void *userData)
>   {
> @@ -288,20 +289,31 @@ delete_renderbuffer_cb(GLuint id, void *data, void *userData)
>    * Callback for deleting a sampler object. Called by _mesa_HashDeleteAll()
>    */
>   static void
>   delete_sampler_object_cb(GLuint id, void *data, void *userData)
>   {
>      struct gl_context *ctx = (struct gl_context *) userData;
>      struct gl_sampler_object *sampObj = (struct gl_sampler_object *) data;
>      _mesa_reference_sampler_object(ctx, &sampObj, NULL);
>   }
>   
> +/**
> + * Callback for deleting a memory object.  Called by _mesa_HashDeleteAll().
> + */
> +static void
> +delete_memory_object_cb(GLuint id, void *data, void *userData)
> +{
> +   struct gl_memory_object *memObj = (struct gl_memory_object *) data;
> +   struct gl_context *ctx = (struct gl_context *) userData;
> +   ctx->Driver.DeleteMemoryObject(ctx, memObj);
> +}
> +
>   
>   /**
>    * Deallocate a shared state object and all children structures.
>    *
>    * \param ctx GL context.
>    * \param shared shared state pointer.
>    *
>    * Frees the display lists, the texture objects (calling the driver texture
>    * deletion callback to free its private data) and the vertex programs, as well
>    * as their hash tables.
> @@ -372,20 +384,25 @@ free_shared_state(struct gl_context *ctx, struct gl_shared_state *shared)
>      for (i = 0; i < NUM_TEXTURE_TARGETS; i++) {
>         ctx->Driver.DeleteTexture(ctx, shared->DefaultTex[i]);
>      }
>   
>      /* all other textures */
>      _mesa_HashDeleteAll(shared->TexObjects, delete_texture_cb, ctx);
>      _mesa_DeleteHashTable(shared->TexObjects);
>   
>      _mesa_free_shared_handles(shared);
>   
> +   if (shared->MemoryObjects) {
> +      _mesa_HashDeleteAll(shared->MemoryObjects, delete_memory_object_cb, ctx);
> +      _mesa_DeleteHashTable(shared->MemoryObjects);
> +   }
> +
>      mtx_destroy(&shared->Mutex);
>      mtx_destroy(&shared->TexMutex);
>   
>      free(shared);
>   }
>   
>   
>   /**
>    * gl_shared_state objects are ref counted.
>    * If ptr's refcount goes to zero, free the shared state.
> 


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